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Dual Pistols · Corruptor Primary

Hail of Bullets

Click · Level 26 · PBAoE, DMG(Lethal/Special), Self +Def(Melee, Ranged, AoE), Foe Knockdown/Special

You fire a hail of bullets at all enemies around you dealing Extreme lethal damage. Enemies that are struck have a chance to be knocked down. Having Standard Rounds will dramatically increase this chance to knockdown your foes. If you hit at least one target you will gain a moderate melee, ranged and AoE Defense bonus for a brief period.

Changing your ammo type with the 'Swap Ammo' power will change your secondary damage from lethal to cold, fire or toxic.

Additionally, changing your ammunition type will also change the secondary effect of this attack from a guaranteed knockdown effect to:

*A minor attack speed and movement speed debuff if 'Cryo Ammo' is loaded.

*A minor damage over time effect if 'Incendiary Ammo' is loaded.

*A -damage effect if 'Chemical Ammo' is loaded.

Effects

  • Foes
  • 13.26Lethal damageevery 0.2 s for 2.3 s (11 ticks) · 60% per tick · stacks
  • 5.68Lethal damageevery 0.2 s for 2.3 s (11 ticks) · 60% per tick · stacks
  • 5.68Fire damageevery 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
  • 8.34Fire damageafter 0.5 s · every 1 s for 4.1 s (4 ticks) · 0% per tick · stacks
  • mag 0.4Knockbackevery 0.2 s for 2.3 s (11 ticks) · 10% per tick · stacks
  • mag 0.4Knockbackafter 2.3 s
  • 7.53Lethal damageevery 0.2 s for 2.3 s (11 ticks) · 60% per tick · unresistable · stacks
  • 3.2Lethal damageevery 0.2 s for 2.3 s (11 ticks) · 60% per tick · stacks
  • 3.2Fire damageevery 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
  • 9.17Fire damageafter 0.5 s · every 1 s for 4.1 s (4 ticks) · 0% per tick · stacks
  • mag 0.4Knockbackevery 0.2 s for 2.3 s (11 ticks) · 10% per tick · doesn't start within 10 s of being knocked back or up · stacks
  • mag 0.4Knockbackafter 2.3 s · doesn't start within 10 s of being knocked back or up
  • Self · 5 s
  • +11.25%Defense (Ranged, Melee, AoE)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it

Conditional

  • 41.71Lethal damageafter 3.5 sif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Foes
  • 5.68Cold damageevery 0.2 s for 2.3 s (11 ticks) · 0% per tick · stackswith Hailof Bullets ColdFoes
  • −20%Movement speedfor 10 s · stackswith Cold DamageFoes
  • −20%Recharge, jump heightfor 10 s · ignores buffs and enhancements · stackswith Cold DamageFoes
  • 5.68Toxic damageevery 0.2 s for 2.3 s (11 ticks) · 0% per tick · stackswith Hailof Bullets ToxicFoes
  • −20%Damage dealt (All)for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageFoes
  • 35.09Lethal damageafter 3.5 sif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Foes
  • 3.2Cold damageevery 0.2 s for 2.3 s (11 ticks) · 0% per tick · stackswith Hailof Bullets ColdFoes
  • −20%Movement speedfor 10 s · stackswith Cold DamageFoes
  • −20%Recharge, jump heightfor 10 s · ignores buffs and enhancements · stackswith Cold DamageFoes
  • 3.2Toxic damageevery 0.2 s for 2.3 s (11 ticks) · 0% per tick · stackswith Hailof Bullets ToxicFoes
  • −20%Damage dealt (All)for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageFoes

Unenhanced · Corruptor · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
every 0.2 s for 2.3 s (11 ticks) · 60% per tick · stacks
13.26Foes0.3178 × Ranged_Damage (−41.7087)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Lethal damage
after 3.5 s
41.71Foes1 × Ranged_InherentDamage (−41.7087)
PvE onlytags HailofBulletsLethal
Lethal damage
every 0.2 s for 2.3 s (11 ticks) · 60% per tick · stacks
5.68Foes0.1362 × Ranged_Damage (−41.7087)
PvE onlytags HailofBulletsFire, FireDamage
Fire damage
every 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
5.68Foes0.1362 × Ranged_Damage (−41.7087)
PvE onlytags FireDamageDoT, FireDamage
Fire damage
after 0.5 s · every 1 s for 4.1 s (4 ticks) · 0% per tick · stacks
8.34Foes0.2 × Ranged_Damage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags HailofBulletsCold, ColdDamage
Cold damage
every 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
5.68Foes0.1362 × Ranged_Damage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags ColdDamage
Movement speed
for 10 s · stacks
−20%Foes0.2 × Ranged_Slow (−1)
Recharge, jump height
for 10 s · ignores buffs and enhancements · stacks
−20%Foes0.2 × Ranged_Slow (−1)
PvE onlychance 0% (switched on by another power) · tags HailofBulletsToxic, ToxicDamage
Toxic damage
every 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
5.68Foes0.1362 × Ranged_Damage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags ToxicDamage
Damage dealt (All)
for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−20%Foes2 × Ranged_Debuff_Dam (−0.1)
PvE onlytags HailofBulletsKnockdown, Knock
Knockback
every 0.2 s for 2.3 s (11 ticks) · 10% per tick · stacks
mag 0.4Foes0.4 × Ranged_Ones (1)
PvE onlytags HailofBulletsEndKnockback, Knock
Knockback
after 2.3 s
mag 0.4Foes0.4 × Ranged_Ones (1)
PvP only
Lethal damage
every 0.2 s for 2.3 s (11 ticks) · 60% per tick · unresistable · stacks
7.53Foes0.1335 × Ranged_PvPDamage (−56.3902)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Lethal damage
after 3.5 s
35.09Foes0.6223 × Ranged_PvPDamage (−56.3902)
PvP onlytags HailofBulletsLethal
Lethal damage
every 0.2 s for 2.3 s (11 ticks) · 60% per tick · stacks
3.2Foes0.0568 × Ranged_PvPDamage (−56.3902)
PvP onlytags HailofBulletsFire, FireDamage
Fire damage
every 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
3.2Foes0.0568 × Ranged_PvPDamage (−56.3902)
PvP onlytags FireDamageDoT, FireDamage
Fire damage
after 0.5 s · every 1 s for 4.1 s (4 ticks) · 0% per tick · stacks
9.17Foes0.1627 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags HailofBulletsCold, ColdDamage
Cold damage
every 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
3.2Foes0.0568 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags ColdDamage
Movement speed
for 10 s · stacks
−20%Foes0.2 × Ranged_Slow (−1)
Recharge, jump height
for 10 s · ignores buffs and enhancements · stacks
−20%Foes0.2 × Ranged_Slow (−1)
PvP onlychance 0% (switched on by another power) · tags HailofBulletsToxic, ToxicDamage
Toxic damage
every 0.2 s for 2.3 s (11 ticks) · 0% per tick · stacks
3.2Foes0.0568 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags ToxicDamage
Damage dealt (All)
for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−20%Foes2 × Ranged_Debuff_Dam (−0.1)
PvP onlytags HailofBulletsKnockdown, Knock
Knockback
every 0.2 s for 2.3 s (11 ticks) · 10% per tick · doesn't start within 10 s of being knocked back or up · stacks
mag 0.4Foes0.4 × Ranged_Ones (1)
PvP onlytags HailofBulletsEndKnockback, Knock
Knockback
after 2.3 s · doesn't start within 10 s of being knocked back or up
mag 0.4Foes0.4 × Ranged_Ones (1)
Defense (Ranged, Melee, AoE)
for 5 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+11.25%Self1.5 × Ranged_Buff_Def (0.075)

Corruptor_Ranged.Dual_Pistols.Hail_of_Bullets

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