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Dual Pistols · Corruptor Primary

Dual Wield

Click · Level 1 · Ranged, DMG(Lethal/Special), Foe Knockback/Special

Dual Wield fires both pistols in rapid succession at its desired target. This power is slower than Pistols, but deals more damage, and the target may get knocked back by the force of the impact.

Changing your ammo type with the 'Swap Ammo' power will change your secondary damage from lethal to cold, fire or toxic.

Additionally, changing your ammunition type will also change the secondary effect of this attack from Knockback to:

*A minor attack speed and movement speed debuff if 'Cryo Ammo' is loaded.

*A minor damage over time effect if 'Incendiary Ammo' is loaded.

*A -damage effect if 'Chemical Ammo' is loaded.

Effects

  • Target
  • 55.06Lethal damage
  • 102.01Lethal damage

Conditional

  • mag 1.25Knockback25% chanceTarget
  • 55.06Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 55.06Fire damagewith Fire DamageTarget
  • 4.71Fire damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stackswith Fire Damage DoTarget
  • 55.06Fire damagewith Fire Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 55.06Cold damagewith Cold DamageTarget
  • −15%Movement speedfor 8 s · stackswith Cold DamageTarget
  • −15%Recharge, jump heightfor 8 s · ignores buffs and enhancements · stackswith Cold DamageTarget
  • 55.06Cold damagewith Cold Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 55.06Toxic damagewith Toxic DamageTarget
  • −10%Damage dealt (All)for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageTarget
  • 55.06Toxic damagewith Toxic Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • mag 1.25Knockbackdoesn't start within 10 s of being knocked back or up25% chanceTarget
  • 102Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 102.01Fire damagewith Fire DamageTarget
  • 5.18Fire damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stackswith Fire Damage DoTarget
  • 102Fire damagewith Fire Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 102.01Cold damagewith Cold DamageTarget
  • −15%Movement speedfor 8 s · stackswith Cold DamageTarget
  • −15%Recharge, jump heightfor 8 s · ignores buffs and enhancements · stackswith Cold DamageTarget
  • 102Cold damagewith Cold Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 102.01Toxic damagewith Toxic DamageTarget
  • −10%Damage dealt (All)for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageTarget
  • 102Toxic damagewith Toxic Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target

Unenhanced · Corruptor · level 50

Proc chance

44.74%per activation

Effect details

EffectValueTargetFormula
PvE onlytags Lethal
Lethal damage
55.06Target1.32 × Ranged_Damage (−41.7087)
PvE only25% chance · tags LethalKB25, Lethal
Knockback
mag 1.25Target0.75 × Ranged_Knockback (1.6618)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags Lethal
Lethal damage
55.06Target1.32 × Ranged_InherentDamage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags FireDamage
Fire damage
55.06Target1.32 × Ranged_Damage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags FireDamageDoT, FireDamage
Fire damage
after 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stacks
4.71Target0.113 × Ranged_Damage (−41.7087)
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags FireDamage
Fire damage
55.06Target1.32 × Ranged_InherentDamage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags ColdDamage
Cold damage
55.06Target1.32 × Ranged_Damage (−41.7087)
Movement speed
for 8 s · stacks
−15%Target0.15 × Ranged_Slow (−1)
Recharge, jump height
for 8 s · ignores buffs and enhancements · stacks
−15%Target0.15 × Ranged_Slow (−1)
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ColdDamage
Cold damage
55.06Target1.32 × Ranged_InherentDamage (−41.7087)
PvE onlychance 0% (switched on by another power) · tags ToxicDamage
Toxic damage
55.06Target1.32 × Ranged_Damage (−41.7087)
Damage dealt (All)
for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−10%Target1 × Ranged_Debuff_Dam (−0.1)
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ToxicDamage
Toxic damage
55.06Target1.32 × Ranged_InherentDamage (−41.7087)
PvP onlytags Lethal
Lethal damage
102.01Target1.809 × Ranged_PvPDamage (−56.3902)
PvP only25% chance · tags LethalKB25, Lethal
Knockback
doesn't start within 10 s of being knocked back or up
mag 1.25Target0.75 × Ranged_Knockback (1.6618)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags Lethal
Lethal damage
102Target1.8089 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags FireDamage
Fire damage
102.01Target1.809 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags FireDamageDoT, FireDamage
Fire damage
after 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stacks
5.18Target0.0919 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags FireDamage
Fire damage
102Target1.8089 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags ColdDamage
Cold damage
102.01Target1.809 × Ranged_PvPDamage (−56.3902)
Movement speed
for 8 s · stacks
−15%Target0.15 × Ranged_Slow (−1)
Recharge, jump height
for 8 s · ignores buffs and enhancements · stacks
−15%Target0.15 × Ranged_Slow (−1)
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ColdDamage
Cold damage
102Target1.8089 × Ranged_PvPDamage (−56.3902)
PvP onlychance 0% (switched on by another power) · tags ToxicDamage
Toxic damage
102.01Target1.809 × Ranged_PvPDamage (−56.3902)
Damage dealt (All)
for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−10%Target1 × Ranged_Debuff_Dam (−0.1)
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ToxicDamage
Toxic damage
102Target1.8089 × Ranged_PvPDamage (−56.3902)

Corruptor_Ranged.Dual_Pistols.Dual_Wield

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