Dual Pistols · Corruptor Primary
Dual Wield
Dual Wield fires both pistols in rapid succession at its desired target. This power is slower than Pistols, but deals more damage, and the target may get knocked back by the force of the impact.
Changing your ammo type with the 'Swap Ammo' power will change your secondary damage from lethal to cold, fire or toxic.
Additionally, changing your ammunition type will also change the secondary effect of this attack from Knockback to:
*A minor attack speed and movement speed debuff if 'Cryo Ammo' is loaded.
*A minor damage over time effect if 'Incendiary Ammo' is loaded.
*A -damage effect if 'Chemical Ammo' is loaded.
Effects
- Target
- 55.06Lethal damage
- 102.01Lethal damage
Conditional
- mag 1.25Knockback25% chanceTarget
- 55.06Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 55.06Fire damagewith Fire DamageTarget
- 4.71Fire damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stackswith Fire Damage DoTarget
- 55.06Fire damagewith Fire Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 55.06Cold damagewith Cold DamageTarget
- −15%Movement speedfor 8 s · stackswith Cold DamageTarget
- −15%Recharge, jump heightfor 8 s · ignores buffs and enhancements · stackswith Cold DamageTarget
- 55.06Cold damagewith Cold Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 55.06Toxic damagewith Toxic DamageTarget
- −10%Damage dealt (All)for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageTarget
- 55.06Toxic damagewith Toxic Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- mag 1.25Knockbackdoesn't start within 10 s of being knocked back or up25% chanceTarget
- 102Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 102.01Fire damagewith Fire DamageTarget
- 5.18Fire damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stackswith Fire Damage DoTarget
- 102Fire damagewith Fire Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 102.01Cold damagewith Cold DamageTarget
- −15%Movement speedfor 8 s · stackswith Cold DamageTarget
- −15%Recharge, jump heightfor 8 s · ignores buffs and enhancements · stackswith Cold DamageTarget
- 102Cold damagewith Cold Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 102.01Toxic damagewith Toxic DamageTarget
- −10%Damage dealt (All)for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageTarget
- 102Toxic damagewith Toxic Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
Unenhanced · Corruptor · level 50
Proc chance
44.74%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
PvE onlytags Lethal | |||
| Lethal damage | 55.06 | Target | 1.32 × Ranged_Damage (−41.7087) |
PvE only25% chance · tags LethalKB25, Lethal | |||
| Knockback | mag 1.25 | Target | 0.75 × Ranged_Knockback (1.6618) |
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags Lethal | |||
| Lethal damage | 55.06 | Target | 1.32 × Ranged_InherentDamage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags FireDamage | |||
| Fire damage | 55.06 | Target | 1.32 × Ranged_Damage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags FireDamageDoT, FireDamage | |||
| Fire damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stacks | 4.71 | Target | 0.113 × Ranged_Damage (−41.7087) |
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags FireDamage | |||
| Fire damage | 55.06 | Target | 1.32 × Ranged_InherentDamage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags ColdDamage | |||
| Cold damage | 55.06 | Target | 1.32 × Ranged_Damage (−41.7087) |
| Movement speed for 8 s · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
| Recharge, jump height for 8 s · ignores buffs and enhancements · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ColdDamage | |||
| Cold damage | 55.06 | Target | 1.32 × Ranged_InherentDamage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags ToxicDamage | |||
| Toxic damage | 55.06 | Target | 1.32 × Ranged_Damage (−41.7087) |
| Damage dealt (All) for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −10% | Target | 1 × Ranged_Debuff_Dam (−0.1) |
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ToxicDamage | |||
| Toxic damage | 55.06 | Target | 1.32 × Ranged_InherentDamage (−41.7087) |
PvP onlytags Lethal | |||
| Lethal damage | 102.01 | Target | 1.809 × Ranged_PvPDamage (−56.3902) |
PvP only25% chance · tags LethalKB25, Lethal | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 1.25 | Target | 0.75 × Ranged_Knockback (1.6618) |
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags Lethal | |||
| Lethal damage | 102 | Target | 1.8089 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags FireDamage | |||
| Fire damage | 102.01 | Target | 1.809 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags FireDamageDoT, FireDamage | |||
| Fire damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stacks | 5.18 | Target | 0.0919 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags FireDamage | |||
| Fire damage | 102 | Target | 1.8089 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags ColdDamage | |||
| Cold damage | 102.01 | Target | 1.809 × Ranged_PvPDamage (−56.3902) |
| Movement speed for 8 s · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
| Recharge, jump height for 8 s · ignores buffs and enhancements · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ColdDamage | |||
| Cold damage | 102 | Target | 1.8089 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags ToxicDamage | |||
| Toxic damage | 102.01 | Target | 1.809 × Ranged_PvPDamage (−56.3902) |
| Damage dealt (All) for 6 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −10% | Target | 1 × Ranged_Debuff_Dam (−0.1) |
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ToxicDamage | |||
| Toxic damage | 102 | Target | 1.8089 × Ranged_PvPDamage (−56.3902) |
Corruptor_Ranged.Dual_Pistols.Dual_Wield
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