Dual Pistols · Corruptor Primary
Executioner's Shot
Executioner's Shot is a deadly ranged attack. Foes struck by this attack will suffer lethal damage and will likely be knocked back by the impact of this attack. Targets struck by Executioner's Shot while no special ammunition is equipped will have their defenses reduced for a short time.
Changing your ammo type with the 'Swap Ammo' power will change your secondary damage from lethal to cold, fire or toxic.
Additionally, changing your ammunition type will also change the secondary effect of this attack from Knockback to:
*A minor attack speed and movement speed debuff if 'Cryo Ammo' is loaded.
*A minor damage over time effect if 'Incendiary Ammo' is loaded.
*A -damage effect if 'Chemical Ammo' is loaded.
Effects
- Target
- 88.42Lethal damage
- 111.03Lethal damage
- Target · 8 s
- −12.5%Defense (All)stacks
- −12.5%Defense (All)stacks
Conditional
- mag 1.66Knockback70% chanceTarget
- 88.42Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 88.42Fire damagewith Fire DamageTarget
- 7.05Fire damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stackswith Fire Damage DoTarget
- 88.42Fire damagewith Fire Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 88.42Cold damagewith Cold DamageTarget
- −15%Movement speedfor 10 s · stackswith Cold DamageTarget
- −15%Recharge, jump heightfor 10 s · ignores buffs and enhancements · stackswith Cold DamageTarget
- 88.42Cold damagewith Cold Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 88.42Toxic damagewith Toxic DamageTarget
- −10%Damage dealt (All)for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageTarget
- 88.42Toxic damagewith Toxic Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- mag 1.66Knockbackdoesn't start within 10 s of being knocked back or up70% chanceTarget
- 111.03Lethal damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 111.03Fire damagewith Fire DamageTarget
- 7.75Fire damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stackswith Fire Damage DoTarget
- 111.03Fire damagewith Fire Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 111.03Cold damagewith Cold DamageTarget
- −15%Movement speedfor 10 s · stackswith Cold DamageTarget
- −15%Recharge, jump heightfor 10 s · ignores buffs and enhancements · stackswith Cold DamageTarget
- 111.03Cold damagewith Cold Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 111.03Toxic damagewith Toxic DamageTarget
- −10%Damage dealt (All)for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itwith Toxic DamageTarget
- 111.03Toxic damagewith Toxic Damage · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
Unenhanced · Corruptor · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
PvE onlytags Lethal | |||
| Lethal damage | 88.42 | Target | 2.12 × Ranged_Damage (−41.7087) |
| Defense (All) for 8 s · stacks | −12.5% | Target | 1.25 × Ranged_Debuff_Def (−0.1) |
PvE only70% chance · tags LethalKB70, Lethal | |||
| Knockback | mag 1.66 | Target | 1 × Ranged_Knockback (1.6618) |
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags Lethal | |||
| Lethal damage | 88.42 | Target | 2.12 × Ranged_InherentDamage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags FireDamage | |||
| Fire damage | 88.42 | Target | 2.12 × Ranged_Damage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags FireDamageDoT, FireDamage | |||
| Fire damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stacks | 7.05 | Target | 0.169 × Ranged_Damage (−41.7087) |
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags FireDamage | |||
| Fire damage | 88.42 | Target | 2.12 × Ranged_InherentDamage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags ColdDamage | |||
| Cold damage | 88.42 | Target | 2.12 × Ranged_Damage (−41.7087) |
| Movement speed for 10 s · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
| Recharge, jump height for 10 s · ignores buffs and enhancements · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ColdDamage | |||
| Cold damage | 88.42 | Target | 2.12 × Ranged_InherentDamage (−41.7087) |
PvE onlychance 0% (switched on by another power) · tags ToxicDamage | |||
| Toxic damage | 88.42 | Target | 2.12 × Ranged_Damage (−41.7087) |
| Damage dealt (All) for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −10% | Target | 1 × Ranged_Debuff_Dam (−0.1) |
PvE onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ToxicDamage | |||
| Toxic damage | 88.42 | Target | 2.12 × Ranged_InherentDamage (−41.7087) |
PvP onlytags Lethal | |||
| Lethal damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
| Defense (All) for 8 s · stacks | −12.5% | Target | 1.25 × Ranged_Debuff_Def (−0.1) |
PvP only70% chance · tags LethalKB70, Lethal | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 1.66 | Target | 1 × Ranged_Knockback (1.6618) |
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags Lethal | |||
| Lethal damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags FireDamage | |||
| Fire damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags FireDamageDoT, FireDamage | |||
| Fire damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · 0% per tick · stacks | 7.75 | Target | 0.1375 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags FireDamage | |||
| Fire damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags ColdDamage | |||
| Cold damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
| Movement speed for 10 s · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
| Recharge, jump height for 10 s · ignores buffs and enhancements · stacks | −15% | Target | 0.15 × Ranged_Slow (−1) |
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ColdDamage | |||
| Cold damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
PvP onlychance 0% (switched on by another power) · tags ToxicDamage | |||
| Toxic damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
| Damage dealt (All) for 8 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −10% | Target | 1 × Ranged_Debuff_Dam (−0.1) |
PvP onlychance 0% (switched on by another power) · if a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · tags ToxicDamage | |||
| Toxic damage | 111.03 | Target | 1.969 × Ranged_PvPDamage (−56.3902) |
Corruptor_Ranged.Dual_Pistols.Executioners_Shot
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