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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Beam Rifle · Corruptor Primary

Lancer Shot

Click · Level 12 · Ranged, DMG(Energy), Foe Stun, Special

You charge up your Beam Rifle and deliver an incredibly focused ray of energy at a nearby foe that deals Superior Energy damage and will briefly stun the target. Lancer Shot will cause additional damage if the target is suffering from the Disintegrating effect. In addition, targets already affected by the Disintegrating effect have a chance to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegration effect. Disintegrate Spread causes Minor Energy damage over time.

Effects

  • Target
  • 88.42Energy damage
  • 8.94 s mag 3Disorient
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • 122.36Energy damage

Conditional

  • 88.42Energy damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 122.36Energy damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 17.68Energy damageif the target has the Beam Rifle Debuff powerTarget
  • 24.47Energy damageif the target has the Beam Rifle Debuff powerTarget
  • Activates → Disintegrate Spreadif the target has the Beam Rifle Debuff powerTarget

Unenhanced · Corruptor · level 50

Proc chance

75.25%per activation

Effect details

EffectValueTargetFormula
PvE only
Energy damage
88.42Target2.12 × Ranged_Damage (−41.7087)
Disorient
8.94 s mag 3Target8 × Ranged_Stun (1.1175)
PvP only
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Ranged_PvPMez (2)
Energy damage
122.36Target2.1699 × Ranged_PvPDamage (−56.3902)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Energy damage
88.42Target2.12 × Ranged_InherentDamage (−41.7087)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Energy damage
122.36Target2.1699 × Ranged_PvPDamage (−56.3902)
PvE onlyif the target has the Beam Rifle Debuff power · tags Disintegrate Bonus
Energy damage
17.68Target0.424 × Ranged_Damage (−41.7087)
PvP onlyif the target has the Beam Rifle Debuff power · tags Disintegrate Bonus
Energy damage
24.47Target0.434 × Ranged_PvPDamage (−56.3902)
if the target has the Beam Rifle Debuff power · tags Disintegrate
Activates → Disintegrate Spread
Target

Corruptor_Ranged.Beam_Rifle.Lancer_Shot

Raw data

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