Energy Melee · Tanker Secondary
Total Focus
Total Focus is complete mastery over Energy Melee. This melee attack is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. This power will enter Energy Focus mode.
Effects
- Target
- 52.83Smashing damage
- 135.25Energy damage
- 11.92 s mag 3Disorient
- 50.26Smashing damage
- 117.27Energy damage
- 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
Conditional
- Grants → Energy Focuson activation · ignores buffs and enhancements · unresistableif you don't have the Energy Store powerSelf
Unenhanced · Tanker · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
on activation · if you don't have the Energy Store power · tags EnergyStore | |||
| Grants → Energy Focus ignores buffs and enhancements · unresistable | Self | | |
| PvE only | |||
| Smashing damage | 52.83 | Target | 1 × Melee_Damage (−52.8311) |
| Energy damage | 135.25 | Target | 2.56 × Melee_Damage (−52.8311) |
| Disorient | 11.92 s mag 3 | Target | 10 × Melee_Immobilize (1.192) |
| PvP only | |||
| Smashing damage | 50.26 | Target | 0.8913 × Melee_PvPDamage (−56.3902) |
| Energy damage | 117.27 | Target | 2.0796 × Melee_PvPDamage (−56.3902) |
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Target | 1 × Melee_PvPMez (2) |
Tanker_Melee.Energy_Melee.Total_Focus
Enemies 2
- Longbow Warden Archvillain · L1–50 · Event
- Mark IV Boss · L30–55 · Mission Heroes
Raw data
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