Archetype
Tanker
The Tanker can take it and dish it out all at once. Tankers deal the lowest damage of all melee archetypes but make up for it in numbers by being able to hit more enemies than their melee peers while absorbing vast amounts of damage. The Tanker lacks long range punch, but they would prefer just to charge straight into a large group of foes anyway.
- Hit points
- 1874.07
- Hit point cap
- 3533.96
- Resistance cap
- 90%
- Damage cap
- 500%
- ToHit cap
- 200.35%
- Recharge cap
- 500%
Level 50 · Modifier tables
Primary · Tanker Primary
Secondary · Tanker Secondary
Epic and patron pools · all
Dark MasteryYou have Mastery over Darkness to control and blast your foes.Earth MasteryYou have Mastery over Earth and stone to crush your foes and control your foes.Energy MasteryYou have Mastery over your bodies Energy to increase your power and even hurl energy at your foes.Fire MasteryYou have Mastery over Fire and Flame to blast your foes and control your foes.Ice MasteryYou have Mastery over Ice and snow to blast your foes and control your foes.Leviathan MasteryCaptain Mako has granted you access to the power of the Leviathan. The Leviathan is an ancient gargantuan entiMace MasteryBlack Scorpion has granted you access to the advanced technology of the Executioner's Mace. The signature weapMu MasteryScirocco has taught you the ancient powers of the Mu. In their eternal struggle against the Oranbega, the Mu hPsionic MasteryYou have Mastery over Psionics and the mind to blast your foes, increase your power, and to add some much needSoul MasteryGhost Widow has granted you access to the power of darkness and souls. She has shown you how to use the souls