Energy Melee · Tanker Secondary
Energy Punch
You perform a powerful Energy Punch that deals moderate damage. When used with other Energy Melee attacks, Energy Punch can Disorient your opponent.
Effects
- Target
- 42.9Energy damage
- 18.39Smashing damage
- 46.62Energy damage
- 19.98Smashing damage
Conditional
- 5.96 s mag 2Disorient30% chanceTarget
- 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after30% chanceTarget
- 27.58Fire damagewith Fiery EmbraceTarget
Unenhanced · Tanker · level 50
Proc chance
34.01%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage | 42.9 | Target | 0.812 × Melee_Damage (−52.8311) |
| Smashing damage | 18.39 | Target | 0.348 × Melee_Damage (−52.8311) |
| PvE only30% chance | |||
| Disorient | 5.96 s mag 2 | Target | 5 × Melee_Stun (1.192) |
| PvP only | |||
| Energy damage | 46.62 | Target | 0.8267 × Melee_PvPDamage (−56.3902) |
| Smashing damage | 19.98 | Target | 0.3543 × Melee_PvPDamage (−56.3902) |
| PvP only30% chance | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Target | 1 × Melee_PvPMez (2) |
chance 0% (switched on by another power) · tags FieryEmbrace | |||
| Fire damage | 27.58 | Target | 0.522 × Melee_Damage (−52.8311) |
Tanker_Melee.Energy_Melee.Energy_Punch
Enemies 2
- Longbow Warden Archvillain · L1–50 · Event
- Mark IV Boss · L30–55 · Mission Heroes
Raw data
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