Ripper
You can unleash a spectacular slashing maneuver that attacks all foes in a wide arc in front of you. Ripper deals massive lethal damage and poisons multiple targets. It can even knock foes down. Spine poison Slows affected targets and deals additional Toxic damage. If executed while hidden, all affected targets have a chance to be hit with a Critical Hit for extra damage.
Effects
- Foes
- 94.54Lethal damage
- mag 0.67Knockback
- 111.03Lethal damage
- 11.12Toxic damageafter 0.5 s · every 1 s for 7.1 s (7 ticks) · 80% per tick · stacks
- Foes · 10 s
- −8%Rechargeignores buffs and enhancements · stacks
- Foes · 15 s
- −16%Movement speedstacks
- −16%Jump heightignores buffs and enhancements · stacks
Conditional
- 11.92 s mag 0.67Immobilize50% chanceFoes
- 94.54Lethal damagecritical hit · 50% chance · if your build-up meter is above 0Foes
- 94.54Lethal damagecritical hit · 7% chance · if your build-up meter is below 90%Foes
- 2 s mag 0.67Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after50% chanceFoes
- mag 0.67Knockbackdoesn't start within 10 s of being knocked back or up60% chanceFoes
- 111.03Lethal damagecritical hit · 50% chance · if your build-up meter is above 0Foes
- 111.03Lethal damage20% chance · if your build-up meter is below 90%, and the target is held or asleepFoes
- 28.31Lethal damagemain target onlyFoes
- Grants → Assassin's Focusignores buffs and enhancements · unresistablemain target onlySelf
Unenhanced · Stalker · level 50
Proc chance
61.33%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage | 94.54 | Foes | 1.7 × Melee_Damage (−55.6117) |
| Knockback | mag 0.67 | Foes | 0.67 × Melee_Ones (1) |
| PvE only50% chance | |||
| Immobilize | 11.92 s mag 0.67 | Foes | 10 × Melee_Immobilize (1.192) |
PvE only50% chance · if your build-up meter is above 0 · tags StealthCrit | |||
| Lethal damage | 94.54 | Foes | 1.7 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Lethal damage | 94.54 | Foes | 1.7 × Melee_InherentDamage (−55.6117) |
| PvP only | |||
| Lethal damage | 111.03 | Foes | 1.9689 × Melee_PvPDamage (−56.3902) |
| PvP only50% chance | |||
| Immobilize doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 0.67 | Foes | 1 × Melee_PvPMez (2) |
| PvP only60% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 0.67 | Foes | 0.67 × Melee_Ones (1) |
PvP only50% chance · if your build-up meter is above 0 · tags StealthCrit | |||
| Lethal damage | 111.03 | Foes | 1.9689 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Lethal damage | 111.03 | Foes | 1.9689 × Melee_PvPDamage (−56.3902) |
PvP onlymain target only · tags PVP_MainTargetOnly | |||
| Lethal damage | 28.31 | Foes | 0.5021 × Melee_PvPDamage (−56.3902) |
tags SpinePoison | |||
| Recharge for 10 s · ignores buffs and enhancements · stacks | −8% | Foes | 0.1 × Melee_Slow (−0.8) |
| Movement speed for 15 s · stacks | −16% | Foes | 0.2 × Melee_Slow (−0.8) |
| Jump height for 15 s · ignores buffs and enhancements · stacks | −16% | Foes | 0.2 × Melee_Slow (−0.8) |
| Toxic damage after 0.5 s · every 1 s for 7.1 s (7 ticks) · 80% per tick · stacks | 11.12 | Foes | 0.2 × Melee_Damage (−55.6117) |
| main target only | |||
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Spines.Ripper
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