Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Spines · Stalker Primary

Impale

Click · Level 18 · Ranged, DMG(Lethal), DoT(Toxic), Immobilize, -Recharge, -Fly

You can throw a single large Spine at a targeted foe. This Spine does only moderate damage, but carries a large amount of the Spine toxin. A successful attack can completely Immobilize most foes, as well as Slowing them, reducing their regeneration, and dealing Toxic poison damage for a long duration that starts strong and decays over time. Impale can also bring down flying entities.

Effects

  • Target
  • 91.2Lethal damage
  • 17.88 s mag 3Immobilize
  • 136.52Lethal damage
  • 2 s mag 3Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • 11.12Toxic damageafter 0.5 s · every 1 s for 15.1 s (15 ticks) · 80% per tick · stacks
  • Target · 15 s
  • −160%Flystacks
  • −24%Movement speedstacks
  • −24%Jump heightignores buffs and enhancements · stacks
  • −100%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
  • Target · 8 s
  • −8%Rechargeignores buffs and enhancements · stacks

Conditional

  • 91.2Lethal damagecritical hit · if your build-up meter is above 0Target
  • 91.2Lethal damagecritical hit · 7% chance · if your build-up meter is below 90%Target
  • 136.52Lethal damagecritical hit · if your build-up meter is above 0Target
  • 136.52Lethal damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
  • Grants → Assassin's Focusignores buffs and enhancements · unresistable90% chanceSelf

Unenhanced · Stalker · level 50

Proc chance

71.34%per activation

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
91.2Target1.64 × Melee_Damage (−55.6117)
Immobilize
17.88 s mag 3Target15 × Melee_Immobilize (1.192)
PvE onlyif your build-up meter is above 0 · tags StealthCrit
Lethal damage
91.2Target1.64 × Melee_InherentDamage (−55.6117)
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit
Lethal damage
91.2Target1.64 × Melee_InherentDamage (−55.6117)
PvP only
Lethal damage
136.52Target2.421 × Melee_PvPDamage (−56.3902)
Immobilize
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Melee_PvPMez (2)
PvP onlyif your build-up meter is above 0 · tags StealthCrit
Lethal damage
136.52Target2.421 × Melee_PvPDamage (−56.3902)
PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep
Lethal damage
136.52Target2.421 × Melee_PvPDamage (−56.3902)
tags SpinePoison
Fly
for 15 s · stacks
−160%Target−1.6 × Melee_Ones (1)
Movement speed
for 15 s · stacks
−24%Target0.3 × Melee_Slow (−0.8)
Jump height
for 15 s · ignores buffs and enhancements · stacks
−24%Target0.3 × Melee_Slow (−0.8)
Toxic damage
after 0.5 s · every 1 s for 15.1 s (15 ticks) · 80% per tick · stacks
11.12Target0.2 × Melee_Damage (−55.6117)
Recharge
for 8 s · ignores buffs and enhancements · stacks
−8%Target0.1 × Melee_Slow (−0.8)
Regeneration
for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−100%Target−1 × Melee_Ones (1)
90% chance
Grants → Assassin's Focus
ignores buffs and enhancements · unresistable
Self

Stalker_Melee.Spines.Impale

Raw data

Loading…