Throw Spines
You can throw dozens of Spines in a wide cone in front of you, impaling foes caught within the range. Spine throwing deals moderate lethal damage, and poisons any targets it hits. Spine poison deals additional Toxic damage and Slows affected foes. If executed while hidden, all affected targets have a chance to be hit with a Critical Hit for extra damage.
Effects
- Foes
- 60.62Lethal damage
- 45.04Lethal damage
- 5.56Toxic damageafter 0.5 s · every 1 s for 7.1 s (7 ticks) · 80% per tick · stacks
- Foes · 15 s
- −40%Movement speedstacks
- −40%Jump heightignores buffs and enhancements · stacks
- Foes · 10 s
- −16%Rechargeignores buffs and enhancements · stacks
Conditional
- 11.92 s mag 0.67Immobilize50% chanceFoes
- 60.62Lethal damagecritical hit · 50% chance · if your build-up meter is above 0Foes
- 60.62Lethal damagecritical hit · 7% chance · if your build-up meter is below 90%Foes
- 2 s mag 0.67Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after50% chanceFoes
- 45.04Lethal damagecritical hit · 50% chance · if your build-up meter is above 0Foes
- 45.04Lethal damage20% chance · if your build-up meter is below 90%, and the target is held or asleepFoes
- 68.92Lethal damagemain target onlyFoes
- Grants → Assassin's Focusignores buffs and enhancements · unresistablemain target onlySelf
Unenhanced · Stalker · level 50
Proc chance
37.02%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage | 60.62 | Foes | 1.09 × Melee_Damage (−55.6117) |
| PvE only50% chance | |||
| Immobilize | 11.92 s mag 0.67 | Foes | 10 × Melee_Immobilize (1.192) |
PvE only50% chance · if your build-up meter is above 0 · tags StealthCrit | |||
| Lethal damage | 60.62 | Foes | 1.09 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Lethal damage | 60.62 | Foes | 1.09 × Melee_InherentDamage (−55.6117) |
| PvP only | |||
| Lethal damage | 45.04 | Foes | 0.7988 × Melee_PvPDamage (−56.3902) |
| PvP only50% chance | |||
| Immobilize doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 0.67 | Foes | 1 × Melee_PvPMez (2) |
PvP only50% chance · if your build-up meter is above 0 · tags StealthCrit | |||
| Lethal damage | 45.04 | Foes | 0.7988 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Lethal damage | 45.04 | Foes | 0.7988 × Melee_PvPDamage (−56.3902) |
PvP onlymain target only · tags PVP_MainTargetOnly | |||
| Lethal damage | 68.92 | Foes | 1.2222 × Melee_PvPDamage (−56.3902) |
tags SpinePoison | |||
| Movement speed for 15 s · stacks | −40% | Foes | 0.5 × Melee_Slow (−0.8) |
| Recharge for 10 s · ignores buffs and enhancements · stacks | −16% | Foes | 0.2 × Melee_Slow (−0.8) |
| Jump height for 15 s · ignores buffs and enhancements · stacks | −40% | Foes | 0.5 × Melee_Slow (−0.8) |
| Toxic damage after 0.5 s · every 1 s for 7.1 s (7 ticks) · 80% per tick · stacks | 5.56 | Foes | 0.1 × Melee_Damage (−55.6117) |
| main target only | |||
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Spines.Throw_Spines
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