Electrical Melee · Stalker Primary
Jacobs Ladder
You are able to generate a strong current between your arms and snap a powerful bolt of electricity in an arc in front of you. This melee attack can electrocute all foes within the arc dealing High energy damage. Jacobs Ladder can drain some Endurance from your target and may overload their synapses, leaving them writhing for a moment. Disturbing an overloaded target will disperse the electrical charge and release him.
Effects
- Foes
- 84.71Energy damage
- −7%Endurance
- 92.06Energy damage
- −1.25Endurance
Conditional
- 84.71Energy damagecritical hit · 50% chance · if your build-up meter is above 0Foes
- 84.71Energy damagecritical hit · 7% chance · if your build-up meter is below 90%Foes
- −100%Recoveryfor 2 s · stacks10% chanceFoes
- 7.15 s mag 2Sleepafter 0.25 s10% chanceFoes
- 16.72Energy damagemain target onlyFoes
- 92.06Energy damagecritical hit · 50% chance · if your build-up meter is above 0Foes
- 92.06Energy damage20% chance · if your build-up meter is below 90%, and the target is held or asleepFoes
- −100%Recoveryfor 2 s · stacks10% chanceFoes
- 2 s mag 2Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after10% chanceFoes
- Grants → Assassin's Focusignores buffs and enhancements · unresistable90% chance · main target onlySelf
Unenhanced · Stalker · level 50
Proc chance
52.27%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage | 84.71 | Foes | 1.5233 × Melee_Damage (−55.6117) |
PvE only50% chance · if your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 84.71 | Foes | 1.5233 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Energy damage | 84.71 | Foes | 1.5233 × Melee_InherentDamage (−55.6117) |
| PvE only | |||
| Endurance | −7% | Foes | −0.07 × Melee_Ones (1) |
| PvE only10% chance | |||
| Recovery for 2 s · stacks | −100% | Foes | −1 × Melee_Ones (1) |
| PvE only10% chance | |||
| Sleep after 0.25 s | 7.15 s mag 2 | Foes | 6 × Melee_Sleep (1.192) |
| PvP only | |||
| Energy damage | 92.06 | Foes | 1.6325 × Melee_PvPDamage (−56.3902) |
PvP onlymain target only · tags PVP_MainTargetOnly | |||
| Energy damage | 16.72 | Foes | 0.2965 × Melee_PvPDamage (−56.3902) |
PvP only50% chance · if your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 92.06 | Foes | 1.6325 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Energy damage | 92.06 | Foes | 1.6325 × Melee_PvPDamage (−56.3902) |
| PvP only | |||
| Endurance | −1.25 | Foes | −1.25 × Melee_EndDrain (1) |
| PvP only10% chance | |||
| Recovery for 2 s · stacks | −100% | Foes | −1 × Melee_Ones (1) |
| PvP only10% chance | |||
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
| 90% chance · main target only | |||
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Electrical_Melee.Jacobs_Ladder
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