Electrical Melee · Stalker Primary
Charged Brawl
Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload their synapses, leaving them writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.
Effects
- Target
- 27.81Energy damage
- 18.91Smashing damage
- −7%Endurance
- 37.25Energy damage
- 24.83Smashing damage
- −1.25Endurance
Conditional
- 46.71Energy damagecritical hit · if your build-up meter is above 0Target
- 46.71Energy damagecritical hit · 7% chance · if your build-up meter is below 90%Target
- +2.18Enduranceunresistable10% chanceSelf
- −100%Recoveryfor 2 s · stacks10% chanceTarget
- 7.15 s mag 2Sleepafter 0.25 s10% chanceTarget
- 62.09Energy damagecritical hit · if your build-up meter is above 0Target
- 62.09Energy damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
- +2.18Enduranceunresistable10% chanceSelf
- −100%Recoveryfor 2 s · stacks10% chanceTarget
- 2 s mag 2Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after10% chanceTarget
- Grants → Assassin's Focusignores buffs and enhancements · unresistable65% chanceSelf
Unenhanced · Stalker · level 50
Proc chance
22.34%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage | 27.81 | Target | 0.5 × Melee_Damage (−55.6117) |
| Smashing damage | 18.91 | Target | 0.34 × Melee_Damage (−55.6117) |
PvE onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 46.71 | Target | 0.84 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Energy damage | 46.71 | Target | 0.84 × Melee_InherentDamage (−55.6117) |
| PvE only | |||
| Endurance | −7% | Target | −0.07 × Melee_Ones (1) |
| PvE only10% chance | |||
| Endurance unresistable | +2.18 | Self | 2.184 × Melee_Ones (1) |
| Recovery for 2 s · stacks | −100% | Target | −1 × Melee_Ones (1) |
| Sleep after 0.25 s | 7.15 s mag 2 | Target | 6 × Melee_Sleep (1.192) |
| PvP only | |||
| Energy damage | 37.25 | Target | 0.6606 × Melee_PvPDamage (−56.3902) |
| Smashing damage | 24.83 | Target | 0.4404 × Melee_PvPDamage (−56.3902) |
PvP onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 62.09 | Target | 1.101 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Energy damage | 62.09 | Target | 1.101 × Melee_PvPDamage (−56.3902) |
| PvP only | |||
| Endurance | −1.25 | Target | −1.25 × Melee_EndDrain (1) |
| PvP only10% chance | |||
| Endurance unresistable | +2.18 | Self | 2.184 × Melee_Ones (1) |
| Recovery for 2 s · stacks | −100% | Target | −1 × Melee_Ones (1) |
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Target | 1 × Melee_PvPMez (2) |
| 65% chance | |||
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Electrical_Melee.Charged_Brawl
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