Electrical Melee · Stalker Primary
Havoc Punch
The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload their synapses, leaving them writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.
Effects
- Target
- 44.49Energy damage
- 28.92Smashing damage
- −10%Endurance
- 57.17Energy damage
- 38.12Smashing damage
- −2Endurance
Conditional
- 73.41Energy damagecritical hit · if your build-up meter is above 0Target
- 73.41Energy damagecritical hit · 7% chance · if your build-up meter is below 90%Target
- 33.03Fire damagewith Fiery EmbraceTarget
- +3.43Enduranceunresistable10% chanceSelf
- −100%Recoveryfor 4 s · stacks30% chanceTarget
- 9.54 s mag 2Sleepafter 0.25 s30% chanceTarget
- 95.3Energy damagecritical hit · if your build-up meter is above 0Target
- 95.3Energy damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
- +3.43Enduranceunresistable10% chanceSelf
- −100%Recoveryfor 4 s · stacks30% chanceTarget
- 2 s mag 2Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after30% chanceTarget
- Grants → Assassin's Focusignores buffs and enhancements · unresistable80% chanceSelf
Unenhanced · Stalker · level 50
Proc chance
43.75%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage | 44.49 | Target | 0.8 × Melee_Damage (−55.6117) |
| Smashing damage | 28.92 | Target | 0.52 × Melee_Damage (−55.6117) |
PvE onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 73.41 | Target | 1.32 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Energy damage | 73.41 | Target | 1.32 × Melee_InherentDamage (−55.6117) |
PvE onlychance 0% (switched on by another power) · tags FieryEmbrace | |||
| Fire damage | 33.03 | Target | 0.594 × Melee_Damage (−55.6117) |
| PvE only | |||
| Endurance | −10% | Target | −0.1 × Melee_Ones (1) |
| PvE only10% chance | |||
| Endurance unresistable | +3.43 | Self | 3.432 × Melee_Ones (1) |
| PvE only30% chance | |||
| Recovery for 4 s · stacks | −100% | Target | −1 × Melee_Ones (1) |
| Sleep after 0.25 s | 9.54 s mag 2 | Target | 8 × Melee_Sleep (1.192) |
| PvP only | |||
| Energy damage | 57.17 | Target | 1.0139 × Melee_PvPDamage (−56.3902) |
| Smashing damage | 38.12 | Target | 0.676 × Melee_PvPDamage (−56.3902) |
PvP onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Energy damage | 95.3 | Target | 1.69 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Energy damage | 95.3 | Target | 1.69 × Melee_PvPDamage (−56.3902) |
| PvP only | |||
| Endurance | −2 | Target | −2 × Melee_EndDrain (1) |
| PvP only10% chance | |||
| Endurance unresistable | +3.43 | Self | 3.432 × Melee_Ones (1) |
| PvP only30% chance | |||
| Recovery for 4 s · stacks | −100% | Target | −1 × Melee_Ones (1) |
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Target | 1 × Melee_PvPMez (2) |
| 80% chance | |||
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Electrical_Melee.Havoc_Punch
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