Electrical Blast
Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. As you drain endurance, Electrical Blast powers can even sometimes Shock targets do deal bonus damage, hinder recovery, and transfer this Endurance back to you.
Also: Blaster Primary, Corruptor Primary, Defender Secondary
Endurance drain
End / sec
Other
ToHit
—
Damage
—
| Status | Protection | Resistance |
|---|---|---|
| Hold | — | — |
| Immobilize | — | — |
| Disorient | — | — |
| Sleep | — | — |
| Knockback | — | — |
| Knockup | — | — |
| Repel | — | — |
| Fear | — | — |
| Confuse | — | — |
Sentinel, level 50, PvE, unenhanced. Excludes conditional effects.
| 1 | Charged Bolts Click · Ranged, DMG(Energy), Foe -End | 61.17 | 51.49 | 4 s | 5.2 | 1 s / 1.188 | 60 ft | — |
| 1 | Lightning Bolt Click · Ranged, DMG(Energy), Foe -End | 100.32 | 54.29 | 8 s | 8.53 | 1.67 s / 1.848 | 60 ft | — |
| 2 | Ball Lightning Click · Ranged (Targeted AoE), DoT(Energy), Foe -End | 63.31 | 47.97 | 16 s | 15.18 | 1.07 s / 1.32 | 40 ft | 15 ft · 10 |
| 6 | Zapping Bolt Click · Ranged, DMG(Energy), Foe -End | 119.9 | 100.92 | 10 s | 10.19 | 1 s / 1.188 | 60 ft | — |
| 8 | Charge Up Click · Self +To Hit, +DMG, +Range, +End Mod | — | — | 90 s | 5.2 | 1.17 s / 1.32 | Self | — |
| 12 | Tesla Cage Click · Ranged, DMG(Energy), Foe Hold, -End | 139.47 | 58.7 | 12 s | 11.86 | 2.17 s / 2.376 | 60 ft | — |
| 18 | Voltaic Sentinel Toggle · Summon Sentinel: Ranged, DMG(Energy), Foe -End | — | — | 10 s | 0.52 | 3.1 s / 3.3 | 40 ft | — |
| 22 | Short Circuit Click · PBAoE, DoT(Energy), Foe -End, -Recovery | 44.04 | 16.68 | 20 s | 15.6 | 2.5 s / 2.64 | Self | 20 ft · 10 |
| 26 | Thunderous Blast Click · Ranged (Targeted AoE), DMG(Energy), Foe -End, -Recovery | 217.3 | 68.59 | 90 s | 15.6 | 2.93 s / 3.168 | 40 ft | 20 ft · 10 |
Sentinel, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.