Overcharge
You overcharge your Beam Rifle and release a massive blast of energy at a group of distant foes causing Extreme Energy damage, causing Minor Energy damage over time, reducing the defense of all affected foes and potentially stunning affected foes. If Overcharge strikes a target suffering from the Disintegrating effect they will be affected by a longer stun.
Effects
- Foes
- 137.82Energy damage
- 56.77Energy damage
- 103.12Energy damage
- 6.12Energy damageafter 1 s · every 1 s for 3.1 s (3 ticks) · stacks
- Foes · 15 s
- −10.5%Defense (All)stacks
Conditional
- 22.71Energy damagecritical hitFoes
- 4.77 s mag 3Disorient60% chance · if the target doesn't have the Beam Rifle Debuff powerFoes
- 9.54 s mag 3Disorientif the target has the Beam Rifle Debuff powerFoes
- 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after60% chance · if the target doesn't have the Beam Rifle Debuff powerFoes
- 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afterif the target has the Beam Rifle Debuff powerFoes
Unenhanced · Sentinel · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage | 137.82 | Foes | 2.253 × Ranged_Damage (−61.1728) |
| PvE only | |||
| Energy damage | 56.77 | Foes | 0.928 × Ranged_Damage (−61.1728) |
PvE onlytags SentCrit, SentCritAoE | |||
| Energy damage | 22.71 | Foes | 0.928 × Ranged_InherentDamage (−24.4691) |
| PvE only60% chance · if the target doesn't have the Beam Rifle Debuff power | |||
| Disorient | 4.77 s mag 3 | Foes | 4 × Ranged_Stun (1.192) |
| PvE onlyif the target has the Beam Rifle Debuff power | |||
| Disorient | 9.54 s mag 3 | Foes | 8 × Ranged_Stun (1.192) |
| PvP only | |||
| Energy damage | 103.12 | Foes | 1.5075 × Ranged_PvPDamage (−68.4023) |
| PvP only60% chance · if the target doesn't have the Beam Rifle Debuff power | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Foes | 1 × Ranged_PvPMez (2) |
| PvP onlyif the target has the Beam Rifle Debuff power | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Foes | 1 × Ranged_PvPMez (2) |
| Energy damage after 1 s · every 1 s for 3.1 s (3 ticks) · stacks | 6.12 | Foes | 0.1 × Ranged_Damage (−61.1728) |
| Defense (All) for 15 s · stacks | −10.5% | Foes | 1.5 × Ranged_Debuff_Def (−0.07) |
Sentinel_Ranged.Beam_Rifle.Overcharge
Raw data
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