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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Beam Rifle · Sentinel Primary

Lancer Shot

Click · Level 12 · Ranged, DMG(Energy), Foe Stun, Special

You charge up your Beam Rifle and deliver an incredibly focused ray of energy at a nearby foe that deals Superior Energy damage and will briefly stun the target. Lancer Shot will cause additional damage if the target is suffering from the Disintegrating effect. In addition, targets already affected by the Disintegrating effect have a chance to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegration effect. Disintegrate Spread causes Energy damage over time.

Effects

  • Target
  • 9.54 s mag 3Disorient
  • 129.69Energy damage
  • 148.43Energy damage
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after

Conditional

  • 51.87Energy damageon a critical hitcritical hit · on a critical hitTarget
  • 148.43Energy damageon a critical hitcritical hit · on a critical hitTarget
  • 25.94Energy damageif the target has the Beam Rifle Debuff powerTarget
  • 10.37Energy damageon a critical hitcritical hit · if the target has the Beam Rifle Debuff power · on a critical hitTarget
  • 29.69Energy damageif the target has the Beam Rifle Debuff powerTarget
  • 29.69Energy damageon a critical hitcritical hit · if the target has the Beam Rifle Debuff power · on a critical hitTarget
  • Activates → Disintegrate Spreadif the target has the Beam Rifle Debuff powerTarget

Unenhanced · Sentinel · level 50

Proc chance

75.25%per activation

Effect details

EffectValueTargetFormula
PvE only
Disorient
9.54 s mag 3Target8 × Ranged_Stun (1.192)
PvE only
Energy damage
129.69Target2.12 × Ranged_Damage (−61.1728)
PvE onlytags SentCrit, SentCritST
Energy damage
on a critical hit
51.87Target2.12 × Ranged_InherentDamage (−24.4691)
PvP only
Energy damage
148.43Target2.17 × Ranged_PvPDamage (−68.4023)
PvP onlytags SentCrit, SentCritST
Energy damage
on a critical hit
148.43Target2.17 × Ranged_PvPDamage (−68.4023)
PvP only
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Ranged_PvPMez (2)
PvE onlyif the target has the Beam Rifle Debuff power · tags Disintegrate Bonus
Energy damage
25.94Target0.424 × Ranged_Damage (−61.1728)
PvE onlyif the target has the Beam Rifle Debuff power · tags SentCrit, SentCritST, Disintegrate Bonus
Energy damage
on a critical hit
10.37Target0.424 × Ranged_InherentDamage (−24.4691)
PvP onlyif the target has the Beam Rifle Debuff power · tags Disintegrate Bonus
Energy damage
29.69Target0.434 × Ranged_PvPDamage (−68.4023)
PvP onlyif the target has the Beam Rifle Debuff power · tags SentCrit, SentCritST, Disintegrate Bonus
Energy damage
on a critical hit
29.69Target0.434 × Ranged_PvPDamage (−68.4023)
if the target has the Beam Rifle Debuff power · tags Disintegrate
Activates → Disintegrate Spread
Target

Sentinel_Ranged.Beam_Rifle.Lancer_Shot

Raw data

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