Disintegrate
You fire a stream of energy at your foe which causes them to slowly disintegrate and suffer High Energy damage over time. Even after the damage over time effect wears off the target will have their regeneration rate reduced and suffer from the Disintegration effect for an additional period of time. Using Beam Rifle powers on targets affected by Disintegrate will inflict additional effects. Additionally if Single Shot, Charged Shot, Lancer Shot and Penetrating Ray are used on a target suffering from Disintegrating, they have a chance to cause this effect to spread to up 3 nearby targets that aren't already suffering from Disintegrating. Targets affected by this Disintegrate Spread will also suffer some Energy damage over time.
Effects
- Target · 15 s
- −150%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −145.32%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- Target
- 13.21Energy damageevery 1.11 s for 10.5 s (9 ticks) · stacks
- 14.57Energy damageevery 1.11 s for 10.5 s (9 ticks) · stacks
- Grants → Disintegratingignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- Self · 9.4 s
- +12.5%Damage dealt (All)ignores buffs and enhancements · unresistable · stacks
Conditional
- 5.29Energy damageevery 1.11 s for 10.5 s (9 ticks) · 0% per tick · stackscritical hitTarget
- 14.57Energy damageevery 1.11 s for 10.5 s (9 ticks) · 0% per tick · stackscritical hitTarget
Unenhanced · Sentinel · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Regeneration for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −150% | Target | −1.5 × Ranged_Ones (1) |
| PvE only | |||
| Energy damage every 1.11 s for 10.5 s (9 ticks) · stacks | 13.21 | Target | 0.216 × Ranged_Damage (−61.1728) |
PvE onlytags SentCrit, SentCritST | |||
| Energy damage every 1.11 s for 10.5 s (9 ticks) · 0% per tick · stacks | 5.29 | Target | 0.216 × Ranged_InherentDamage (−24.4691) |
| PvP only | |||
| Regeneration for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −145.32% | Target | −6 × Ranged_Res_Boolean (0.2422) |
| PvP only | |||
| Energy damage every 1.11 s for 10.5 s (9 ticks) · stacks | 14.57 | Target | 0.213 × Ranged_PvPDamage (−68.4023) |
PvP onlytags SentCrit, SentCritST | |||
| Energy damage every 1.11 s for 10.5 s (9 ticks) · 0% per tick · stacks | 14.57 | Target | 0.213 × Ranged_PvPDamage (−68.4023) |
| Damage dealt (All) for 9.4 s · ignores buffs and enhancements · unresistable · stacks | +12.5% | Self | 0.125 × Ranged_Ones (1) |
| Null for 15 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +100% | Target | 1 × Ranged_Ones (1) |
| Grants → Disintegrating ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | Target | | |
Sentinel_Ranged.Beam_Rifle.Disintegrate
Raw data
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