Psionic Armor · Scrapper Secondary
Aura of Insanity
You emit a powerful psychic aura that causes the minds of those around you to become weak and distracted. Foes may be stunned, held, terrified or even confused in your presence, in addition to suffering a debuff derived from the applied control effect. Those that resist these effects will suffer damage over time. This power allows you to use your own Hit Points to keep enemies near you disabled. The power costs no endurance but can be dangerous to use.
Notes: Mez enhancements on this power enhance its magnitude instead of its duration.
Effects
- Self
- −6.69Specialignores buffs and enhancements · unresistable
- Foes
- 3.13Psionic damageafter 0.2 s · every 1 s for 3.75 s (3 ticks) · off while stunned, held, asleep, afraid or confused, and for 0.5 s after · stacks
Conditional
- −75%Regenerationfor 4 s · ignores buffs and enhancements · stacksonly while stunned or up to 4 s afterFoes
- −7.5%Resistance (All)for 4 s · ignores buffs and enhancements · stacksonly while asleep or up to 4 s afterFoes
- −7.5%Defense (All)for 4 s · ignores buffs and enhancements · stacksonly while held or up to 4 s afterFoes
- −7.5%ToHitfor 4 s · ignores buffs and enhancements · stacksonly while afraid or up to 4 s afterFoes
- mag 2Confusefor 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 0.5Confusefor 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 2Disorientfor 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 0.5Disorientfor 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 2Sleepfor 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 0.5Sleepfor 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 2Holdfor 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 0.5Holdfor 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 2Fearfor 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- mag 0.5Fearfor 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others20% chanceFoes
- 2 s mag 2.5Confusedoesn't start while confused or within 15 s after20% chanceFoes
- −75%Regenerationfor 4 s · ignores buffs and enhancements · stacks20% chance · only while stunned or up to 4 s afterFoes
- −7.5%Resistance (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while asleep or up to 4 s afterFoes
- −7.5%Defense (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while held or up to 4 s afterFoes
- −7.5%ToHitfor 4 s · ignores buffs and enhancements · stacks20% chance · only while afraid or up to 4 s afterFoes
- 2 s mag 2.5Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after20% chanceFoes
- −75%Regenerationfor 4 s · ignores buffs and enhancements · stacks20% chance · only while stunned or up to 4 s afterFoes
- −7.5%Resistance (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while asleep or up to 4 s afterFoes
- −7.5%Defense (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while held or up to 4 s afterFoes
- −7.5%ToHitfor 4 s · ignores buffs and enhancements · stacks20% chance · only while afraid or up to 4 s afterFoes
- 2 s mag 2.5Sleepdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after20% chanceFoes
- −75%Regenerationfor 4 s · ignores buffs and enhancements · stacks20% chance · only while stunned or up to 4 s afterFoes
- −7.5%Resistance (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while asleep or up to 4 s afterFoes
- −7.5%Defense (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while held or up to 4 s afterFoes
- −7.5%ToHitfor 4 s · ignores buffs and enhancements · stacks20% chance · only while afraid or up to 4 s afterFoes
- 2 s mag 2.5Holddoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after20% chanceFoes
- −75%Regenerationfor 4 s · ignores buffs and enhancements · stacks20% chance · only while stunned or up to 4 s afterFoes
- −7.5%Resistance (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while asleep or up to 4 s afterFoes
- −7.5%Defense (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while held or up to 4 s afterFoes
- −7.5%ToHitfor 4 s · ignores buffs and enhancements · stacks20% chance · only while afraid or up to 4 s afterFoes
- 2 s mag 2.5Feardoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after20% chanceFoes
- −75%Regenerationfor 4 s · ignores buffs and enhancements · stacks20% chance · only while stunned or up to 4 s afterFoes
- −7.5%Resistance (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while asleep or up to 4 s afterFoes
- −7.5%Defense (All)for 4 s · ignores buffs and enhancements · stacks20% chance · only while held or up to 4 s afterFoes
- −7.5%ToHitfor 4 s · ignores buffs and enhancements · stacks20% chance · only while afraid or up to 4 s afterFoes
Unenhanced · Scrapper · level 50
Proc chance
30.7%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Special ignores buffs and enhancements · unresistable | −6.69 | Self | −0.05 × Melee_HealSelf (133.8621) |
| Regeneration only while stunned or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −75% | Foes | −0.75 × Melee_Ones (1) |
| Resistance (All) only while asleep or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| Defense (All) only while held or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| ToHit only while afraid or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| Psionic damage after 0.2 s · every 1 s for 3.75 s (3 ticks) · off while stunned, held, asleep, afraid or confused, and for 0.5 s after · stacks | 3.13 | Foes | 0.05 × Melee_Damage (−62.5631) |
| PvE only20% chance | |||
| Confuse for 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 2 | Foes | 2 × Melee_Ones (1) |
| Confuse for 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 0.5 | Foes | 0.5 × Melee_Ones (1) |
| PvE only20% chance | |||
| Disorient for 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 2 | Foes | 2 × Melee_Ones (1) |
| Disorient for 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 0.5 | Foes | 0.5 × Melee_Ones (1) |
| PvE only20% chance | |||
| Sleep for 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 2 | Foes | 2 × Melee_Ones (1) |
| Sleep for 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 0.5 | Foes | 0.5 × Melee_Ones (1) |
| PvE only20% chance | |||
| Hold for 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 2 | Foes | 2 × Melee_Ones (1) |
| Hold for 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 0.5 | Foes | 0.5 × Melee_Ones (1) |
| PvE only20% chance | |||
| Fear for 4 s · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 2 | Foes | 2 × Melee_Ones (1) |
| Fear for 4 s · ignores buffs and enhancements · unresistable · stacks up to 1 per caster; a new copy refreshes the others | mag 0.5 | Foes | 0.5 × Melee_Ones (1) |
| PvP only20% chance | |||
| Confuse doesn't start while confused or within 15 s after | 2 s mag 2.5 | Foes | 1 × Melee_PvPMez (2) |
| Regeneration only while stunned or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −75% | Foes | −0.75 × Melee_Ones (1) |
| Resistance (All) only while asleep or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| Defense (All) only while held or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| ToHit only while afraid or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| PvP only20% chance | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2.5 | Foes | 1 × Melee_PvPMez (2) |
| Regeneration only while stunned or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −75% | Foes | −0.75 × Melee_Ones (1) |
| Resistance (All) only while asleep or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| Defense (All) only while held or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| ToHit only while afraid or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| PvP only20% chance | |||
| Sleep doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2.5 | Foes | 1 × Melee_PvPMez (2) |
| Regeneration only while stunned or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −75% | Foes | −0.75 × Melee_Ones (1) |
| Resistance (All) only while asleep or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| Defense (All) only while held or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| ToHit only while afraid or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| PvP only20% chance | |||
| Hold doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2.5 | Foes | 1 × Melee_PvPMez (2) |
| Regeneration only while stunned or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −75% | Foes | −0.75 × Melee_Ones (1) |
| Resistance (All) only while asleep or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| Defense (All) only while held or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| ToHit only while afraid or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
| PvP only20% chance | |||
| Fear doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2.5 | Foes | 1 × Melee_PvPMez (2) |
| Regeneration only while stunned or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −75% | Foes | −0.75 × Melee_Ones (1) |
| Resistance (All) only while asleep or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| Defense (All) only while held or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_Debuff_Def (−0.075) |
| ToHit only while afraid or up to 4 s after · for 4 s · ignores buffs and enhancements · stacks | −7.5% | Foes | 1 × Melee_DeBuff_ToHit (−0.075) |
Scrapper_Defense.Psionic_Armor.Aura_of_Insanity
Raw data
Loading…