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Homecoming Issue 28 Page 4
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Savage Assault · Dominator Secondary

Call Hawk

Click · Level 28 · Ranged, Foe DoT (Lethal), -To Hit, Knockdown, -Fly

You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of its damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.

Damage: Extreme.

Recharge: Slow.

Effects

  • Target
  • 27.47Lethal damageafter 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks
  • 34.64Lethal damageafter 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks
  • Target · 10 s
  • −5.63%ToHitstacks
  • −160%Flystacks
  • Self
  • Removes → Blood Frenzyignores buffs and enhancements · unresistable
  • +8Rageignores buffs and enhancements · unresistable

Conditional

  • 12.83Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 13.43Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
  • mag 0.67Knockbackafter 0.5 s40% chanceTarget
  • mag 0.67Knockbackafter 0.5 s · doesn't start within 10 s of being knocked back or up40% chanceTarget
  • Grants → Exhaustedignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf

Unenhanced · Dominator · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
after 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks
27.47Target0.52 × Ranged_Damage (−52.8311)
PvE onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks
12.83Target0.2429 × Ranged_Damage (−52.8311)
PvE onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks
13.43Target0.2543 × Ranged_Damage (−52.8311)
ToHit
for 10 s · stacks
−5.63%Target0.75 × Ranged_Debuff_ToHit (−0.075)
Fly
for 10 s · stacks
−160%Target−1.6 × Ranged_Ones (1)
Removes → Blood Frenzy
ignores buffs and enhancements · unresistable
Self
PvP only
Lethal damage
after 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks
34.64Target0.4683 × Ranged_PvPDamage (−73.9635)
Rage
ignores buffs and enhancements · unresistable
+8Self8 × Ranged_Ones (1)
PvE only40% chance
Knockback
after 0.5 s
mag 0.67Target0.67 × Ranged_Ones (1)
PvP only40% chance
Knockback
after 0.5 s · doesn't start within 10 s of being knocked back or up
mag 0.67Target0.67 × Ranged_Ones (1)
if you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Grants → Exhausted
ignores buffs and enhancements · unresistable
Self

Dominator_Assault.Savage_Assault.Call_Hawk

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