Savage Assault · Dominator Secondary
Call Hawk
You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of its damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.
Damage: Extreme.
Recharge: Slow.
Effects
- Target
- 27.47Lethal damageafter 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks
- 34.64Lethal damageafter 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks
- Target · 10 s
- −5.63%ToHitstacks
- −160%Flystacks
- Self
- Removes → Blood Frenzyignores buffs and enhancements · unresistable
- +8Rageignores buffs and enhancements · unresistable
Conditional
- 12.83Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
- 13.43Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
- mag 0.67Knockbackafter 0.5 s40% chanceTarget
- mag 0.67Knockbackafter 0.5 s · doesn't start within 10 s of being knocked back or up40% chanceTarget
- Grants → Exhaustedignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf
Unenhanced · Dominator · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage after 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks | 27.47 | Target | 0.52 × Ranged_Damage (−52.8311) |
| PvE onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power | |||
| Lethal damage after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks | 12.83 | Target | 0.2429 × Ranged_Damage (−52.8311) |
| PvE onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power | |||
| Lethal damage after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks | 13.43 | Target | 0.2543 × Ranged_Damage (−52.8311) |
| ToHit for 10 s · stacks | −5.63% | Target | 0.75 × Ranged_Debuff_ToHit (−0.075) |
| Fly for 10 s · stacks | −160% | Target | −1.6 × Ranged_Ones (1) |
| Removes → Blood Frenzy ignores buffs and enhancements · unresistable | Self | | |
| PvP only | |||
| Lethal damage after 0.25 s · every 0.3 s for 1.3 s (4 ticks) · stacks | 34.64 | Target | 0.4683 × Ranged_PvPDamage (−73.9635) |
| Rage ignores buffs and enhancements · unresistable | +8 | Self | 8 × Ranged_Ones (1) |
| PvE only40% chance | |||
| Knockback after 0.5 s | mag 0.67 | Target | 0.67 × Ranged_Ones (1) |
| PvP only40% chance | |||
| Knockback after 0.5 s · doesn't start within 10 s of being knocked back or up | mag 0.67 | Target | 0.67 × Ranged_Ones (1) |
| if you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker power | |||
| Grants → Exhausted ignores buffs and enhancements · unresistable | Self | | |
Dominator_Assault.Savage_Assault.Call_Hawk
Raw data
Loading…