Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Beam Rifle · Defender Secondary

Charged Shot

Click · Level 1 · Ranged, DMG(Energy), Foe Knockdown, Special

By charging up your Beam Rifle, you're able to launch a concentrated blast of energy at your foe to cause High Energy damage. The impact strikes with such force that it can knock your target off of their feet. Charge Shot causes additional damage if the target is suffering from the Disintegrating effect. In addition, targets already affected by the Disintegrating effect have a chance to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegrating effect. Disintegrate Spread causes Minor Energy damage over time.

Effects

  • Target
  • 59.28Energy damage
  • 106.52Energy damagedoesn't start within 10 s of being knocked back or up

Conditional

  • mag 0.67Knockback25% chanceTarget
  • mag 0.67Knockbackdoesn't start within 10 s of being knocked back or up25% chanceTarget
  • 8.89Energy damageif the target has the Beam Rifle Debuff powerTarget
  • 15.98Energy damageif the target has the Beam Rifle Debuff powerTarget
  • Activates → Disintegrate Spread39% chance · if the target has the Beam Rifle Debuff powerTarget

Unenhanced · Defender · level 50

Proc chance

56.41%per activation

Effect details

EffectValueTargetFormula
PvE only
Energy damage
59.28Target1.64 × Ranged_Damage (−36.1476)
PvE only25% chance
Knockback
mag 0.67Target0.67 × Ranged_Ones (1)
PvP only25% chance
Knockback
doesn't start within 10 s of being knocked back or up
mag 0.67Target0.67 × Ranged_Ones (1)
PvP only
Energy damage
doesn't start within 10 s of being knocked back or up
106.52Target1.8889 × Ranged_PvPDamage (−56.3902)
PvE onlyif the target has the Beam Rifle Debuff power · tags Disintegrate Bonus
Energy damage
8.89Target0.246 × Ranged_Damage (−36.1476)
PvP onlyif the target has the Beam Rifle Debuff power · tags Disintegrate Bonus
Energy damage
15.98Target0.2833 × Ranged_PvPDamage (−56.3902)
39% chance · if the target has the Beam Rifle Debuff power · tags Disintegrate
Activates → Disintegrate Spread
Target

Defender_Ranged.Beam_Rifle.Charged_Shot

Enemies 1

Raw data

Loading…