Archetype
Defender
The Defender tends to help their allies, and attack foes, from a distance. The Defender excels at powers that assist friends, but can also hinder their enemies. The Defender is able to attack at quite a range, however, the Defender is not built for hand to hand. They might be able to dodge a few attacks, but the Defender won't last for long.
- Hit points
- 1017.35
- Hit point cap
- 1606.35
- Resistance cap
- 75%
- Damage cap
- 500%
- ToHit cap
- 200.35%
- Recharge cap
- 500%
Level 50 · Modifier tables
Primary · Defender Primary
Secondary · Defender Secondary
Epic and patron pools · all
Dark MasteryYou have Mastery over Darkness to weaken your foes, and to add some much needed defense.Electricity MasteryYou have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense.Energy MasteryYou have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed aFire MasteryYou have Mastery over Fire and Flame to control your foes and to add some much needed armor and defense.Ice MasteryYou have Mastery over Ice and Cold to control your foes and to add some much needed armor and defense.Leviathan MasteryCaptain Mako has granted you access to the power of the Leviathan. The Leviathan is an ancient gargantuan entiMace MasteryBlack Scorpion has granted you access to the advanced technology of the Nullifier Mace. The signature weapon oMu MasteryScirocco has taught you the ancient powers of the Mu. In their eternal struggle against the Oranbega, the Mu hPsionic MasteryYour Psychic Mastery allows you to dominate and control your foes, and to add some much needed defense.Soul MasteryGhost Widow has granted you access to the power of darkness and souls. She has shown you how to use the souls