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Water Blast · Blaster Primary

Geyser

Click · Level 26 · Ranged (Targeted AoE), DMG(Fire/Smash), Foe DoT(Fire), +Wet, -Speed, Knock Up, Disorient, Self -Tidal Power

You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes Fire and Smashing damage before causing Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power, Geyser will have a 100% chance to disorient affected targets.

Effects

  • Self · 10.43 s
  • +4.07%Damage dealt (All)on activation · ignores buffs and enhancements · unresistable · stacks
  • Foes
  • 31.28Smashing damage
  • 93.84Fire damage
  • 30.16Smashing damage
  • 90.49Fire damage
  • Foes · 10 s
  • −33%Jump heightignores buffs and enhancements · stacks
  • −33%Movement speedstacks
  • Self
  • Removes → Tidal Powerignores buffs and enhancements · unresistable

Conditional

  • 6.26Fire damageif you have exactly 1 of the Tidal PowerFoes
  • 15.02Fire damageif you have exactly 2 of the Tidal PowerFoes
  • 31.28Fire damageif you have exactly 3 of the Tidal PowerFoes
  • 5.96 s mag 3Disorientif you have exactly 3 of the Tidal PowerFoes
  • 6.03Fire damageif you have exactly 1 of the Tidal PowerFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afterif you have exactly 1 of the Tidal PowerFoes
  • 14.48Fire damageif you have exactly 2 of the Tidal PowerFoes
  • 30.16Fire damageif you have exactly 3 of the Tidal PowerFoes
  • 8.53Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 0 of the Tidal PowerFoes
  • 8.96Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 1 of the Tidal PowerFoes
  • 9.55Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 2 of the Tidal PowerFoes
  • 10.67Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 3 of the Tidal PowerFoes
  • mag 1.5Knockup67% chanceFoes
  • mag 1.5Knockupdoesn't start within 10 s of being knocked back or up67% chanceFoes
  • 5.96 s mag 3Disorient33% chance · if you have exactly 1 of the Tidal PowerFoes
  • 5.96 s mag 3Disorient60% chance · if you have exactly 2 of the Tidal PowerFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after33% chance · if you have exactly 1 of the Tidal PowerFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after60% chance · if you have exactly 1 of the Tidal PowerFoes

Unenhanced · Blaster · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
on activation · tags Defiance
Damage dealt (All)
for 10.43 s · ignores buffs and enhancements · unresistable · stacks
+4.07%Selffrom the power's own stats
PvE only
Smashing damage
31.28Foes0.5 × Ranged_Damage (−62.5631)
Fire damage
93.84Foes1.5 × Ranged_Damage (−62.5631)
PvP only
Smashing damage
30.16Foes0.3922 × Ranged_PvPDamage (−76.9109)
Fire damage
90.49Foes1.1766 × Ranged_PvPDamage (−76.9109)
PvE onlyif you have exactly 1 of the Tidal Power
Fire damage
6.26Foes0.1 × Ranged_Damage (−62.5631)
PvE onlyif you have exactly 2 of the Tidal Power
Fire damage
15.02Foes0.24 × Ranged_Damage (−62.5631)
PvE onlyif you have exactly 3 of the Tidal Power
Fire damage
31.28Foes0.5 × Ranged_Damage (−62.5631)
Disorient
5.96 s mag 3Foes5 × Ranged_Stun (1.192)
PvP onlyif you have exactly 1 of the Tidal Power
Fire damage
6.03Foes0.0784 × Ranged_PvPDamage (−76.9109)
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP onlyif you have exactly 2 of the Tidal Power
Fire damage
14.48Foes0.1883 × Ranged_PvPDamage (−76.9109)
PvP onlyif you have exactly 3 of the Tidal Power
Fire damage
30.16Foes0.3922 × Ranged_PvPDamage (−76.9109)
if you have exactly 0 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
8.53Foes0.1364 × Ranged_Damage (−62.5631)
if you have exactly 1 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
8.96Foes0.1432 × Ranged_Damage (−62.5631)
if you have exactly 2 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
9.55Foes0.1527 × Ranged_Damage (−62.5631)
if you have exactly 3 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
10.67Foes0.1705 × Ranged_Damage (−62.5631)
Jump height
for 10 s · ignores buffs and enhancements · stacks
−33%Foes0.33 × Ranged_Slow (−1)
Movement speed
for 10 s · stacks
−33%Foes0.33 × Ranged_Slow (−1)
Removes → Tidal Power
ignores buffs and enhancements · unresistable
Self
tags WetStatus
SetMode
for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+18900%FoesMagnitude 189
PvE only67% chance
Knockup
mag 1.5Foes1.5 × Ranged_Ones (1)
PvP only67% chance
Knockup
doesn't start within 10 s of being knocked back or up
mag 1.5Foes1.5 × Ranged_Ones (1)
PvE only33% chance · if you have exactly 1 of the Tidal Power
Disorient
5.96 s mag 3Foes5 × Ranged_Stun (1.192)
PvE only60% chance · if you have exactly 2 of the Tidal Power
Disorient
5.96 s mag 3Foes5 × Ranged_Stun (1.192)
PvP only33% chance · if you have exactly 1 of the Tidal Power
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP only60% chance · if you have exactly 1 of the Tidal Power
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)

Blaster_Ranged.Water_Blast.Geyser

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