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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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@Charler
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Charler
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charrler

Epic and Patron Pools

Electricity Mastery

You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense.

Archetypes: Corruptor, Defender

Endurance drain

End / sec
0.26
Resistance · cap 75%
Smashing
20.6%
Lethal
20.6%
Fire—
Cold—
Energy
20.6%
Negative—
Psionic—
Toxic—
StatusProtectionResistance
Hold——
Immobilize——
Disorient——
Sleep——
Knockback——
Knockup——
Repel——
Fear——
Confuse——

default class, level 50, PvE, unenhanced. Excludes conditional effects.

35
Electric Fence
Click · Ranged, DoT(Energy), Foe Immobilize, -End
28.76
15.56
8 s
7.8
1.67 s / 1.84850 ft—
35
Thunder Strike
Click · Melee (AoE), DMG(Smash, Energy), Foe Disorient, Knockback
141.81
51.16
40 s
18.51
2.53 s / 2.7727 ft10 ft · 10
38
Charged Armor
Toggle: Self +Res(Smash, Lethal, Energy)
——
8 s
0.13
0.67 s / 0.924Self—
41
Shocking Bolt
Click · Ranged, DoT(Energy), Foe Hold, -END
16.68
7.43
24 s
8.53
2 s / 2.24460 ft—
44
Power Sink
Click · PBAoE, Self +End, Foe -End
——
120 s
13
2.03 s / 2.244Self12 ft · 10

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.