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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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@Charler
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Charler
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charrler

Epic and Patron Pools

Energy Mastery

You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.

Archetypes: Corruptor, Defender

Endurance drain

End / sec
0.26

Other

ToHit
—
Damage
—
Recovery
—
Resistance · cap 75%
Smashing
22.5%
Lethal
22.5%
Fire—
Cold—
Energy—
Negative—
Psionic—
Toxic—
StatusProtectionResistance
Hold——
Immobilize——
Disorient——
Sleep——
Knockback——
Knockup——
Repel——
Fear——
Confuse——

default class, level 50, PvE, unenhanced. Excludes conditional effects.

35
Conserve Power
Click · Self Endurance Discount
——
600 s
7.8
1.17 s / 1.32Self—
35
Power Build Up
Click · Self +DMG, +ACC, +Special
——
240 s
10.4
1.17 s / 1.32Self—
38
Temp Invulnerability
Toggle: Self +Res(Smash, Lethal)
——
8 s
0.13
0.67 s / 0.924Self—
41
Force of Nature
Click · Self, +Res(All DMG but Psionics)
——
1000 s
2.6
3.1 s / 3.3Self—
44
Total Focus
Click · Melee, Extreme DMG(Energy/Smash), Foe Disorient
148.48
53.57
40 s
18.51
2.53 s / 2.7727 ft—

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.