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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Tanker Secondary

Savage Melee

Tear at your foes with deadly animalistic attacks that primarily inflict Lethal damage and cause additional damage over time. Savage Strike, Maiming Slash, Shred, Vicious Slash and Savage Leap all grant stacks of Blood Frenzy. Each stack of this buff grants a small recharge buff and endurance cost discount. You may have up to 5 stacks of Blood Frenzy active at a time. Blood Frenzy can be maintained, or it can be consumed to empower Rending Flurry, Blood Frenzy and Hemorrhage. Using one of these consumers while you have 5 stacks of Blood Frenzy offers an additional benefit to these powers, but will also leave you Exhausted for a short time. While Exhausted you cannot build Blood Frenzy.

Also: Brute Primary, Scrapper Primary, Stalker Primary

1
Savage Strike
Click · Melee, DMG(Lethal), Foe DoT (Lethal), Self +1 Blood Frenzy
36.36
34.43
2.5 s
3.95
0.8 s / 1.0567 ft—
1
Maiming Slash
Click · Melee, DMG(Lethal), DoT (Lethal), Foe -Speed, Self +1 Blood Frenzy
86.13
65.25
5 s
6.03
1.17 s / 1.327 ft—
4
Shred
Click · Melee (Cone), Foe DoT (Lethal), -Def(All), Self +1 Blood Frenzy
80.55
33.9
7.5 s
8.11
2.17 s / 2.3767 ft7 ft 80° · 5
10
Taunt
Click · Ranged (Targeted AoE), Foe Taunt
——
10 s
—1.67 s / 1.84870 ft15 ft · 5
16
Vicious Slash
Click · Melee, DMG(Lethal), Foe DoT (Lethal), Knockdown, Self +2 Blood Frenzy
133.61
72.3
9 s
9.36
1.67 s / 1.8487 ft—
20
Blood Thirst
Click · Self +DMG, +To Hit, +Special, +5 Blood Frenzy
——
90 s
7.8
2 s / 2.244Self—
24
Rending Flurry
Click · PBAoE, DMG(Lethal), Foe DoT (Lethal), -Blood Frenzy
73.74
31.03
14 s
13.52
2.17 s / 2.376Self12 ft · 10
28
Hemorrhage
Click · Melee, DMG(Lethal), Foe Special DoT (Lethal), -Blood Frenzy
40.15
17.89
14 s
13.52
2 s / 2.2447 ft—
30
Savage Leap
Click · PBAoE, DMG(Lethal), Foe DoT (Lethal), Self 1 to 3 Blood Frenzy, Teleport
——
40 s
17.58
1.17 s / 1.3270 ft—

Tanker, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.