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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Savage Melee · Stalker Primary

Hemorrhage

Click · Level 22 · Melee, DMG(Lethal), Foe Special DoT (Lethal), -Blood Frenzy

You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.

Effects

  • Target
  • 42.26Lethal damage
  • 38.9Lethal damagebase value; the game scales it with an expression
  • Self
  • Removes → Blood Frenzyignores buffs and enhancements · unresistable
  • Grants → Assassin's Focusignores buffs and enhancements · unresistable

Conditional

  • 19.07Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 18.13Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 144.59Lethal damagecritical hit · if your build-up meter is above 0Target
  • 144.59Lethal damagecritical hit · 7% chance · if your build-up meter is below 90%Target
  • 17.55Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 16.69Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 133.08Lethal damagebase value; the game scales it with an expressioncritical hit · if your build-up meter is above 0Target
  • 133.08Lethal damagebase value; the game scales it with an expression20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
  • Grants → Exhaustedignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf

Unenhanced · Stalker · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
42.26Target0.76 × Melee_Damage (−55.6117)
PvE onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks
19.07Target0.343 × Melee_Damage (−55.6117)
PvE onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks
18.13Target0.326 × Melee_Damage (−55.6117)
PvE onlyif your build-up meter is above 0 · tags StealthCrit
Lethal damage
144.59Target2.6 × Melee_InherentDamage (−55.6117)
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit
Lethal damage
144.59Target2.6 × Melee_InherentDamage (−55.6117)
PvP only
Lethal damage
base value; the game scales it with an expression
38.9Target0.6898 × Melee_PvPDamage (−56.3902)
PvP onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks
17.55Target0.3113 × Melee_PvPDamage (−56.3902)
PvP onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks
16.69Target0.2959 × Melee_PvPDamage (−56.3902)
PvP onlyif your build-up meter is above 0 · tags StealthCrit
Lethal damage
base value; the game scales it with an expression
133.08Target2.36 × Melee_PvPDamage (−56.3902)
PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep
Lethal damage
base value; the game scales it with an expression
133.08Target2.36 × Melee_PvPDamage (−56.3902)
Removes → Blood Frenzy
ignores buffs and enhancements · unresistable
Self
Grants → Assassin's Focus
ignores buffs and enhancements · unresistable
Self
if you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Grants → Exhausted
ignores buffs and enhancements · unresistable
Self

Stalker_Melee.Savage_Melee.Hemorrhage

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