Savage Melee · Stalker Primary
Hemorrhage
You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.
Effects
- Target
- 42.26Lethal damage
- 38.9Lethal damagebase value; the game scales it with an expression
- Self
- Removes → Blood Frenzyignores buffs and enhancements · unresistable
- Grants → Assassin's Focusignores buffs and enhancements · unresistable
Conditional
- 19.07Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
- 18.13Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
- 144.59Lethal damagecritical hit · if your build-up meter is above 0Target
- 144.59Lethal damagecritical hit · 7% chance · if your build-up meter is below 90%Target
- 17.55Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
- 16.69Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
- 133.08Lethal damagebase value; the game scales it with an expressioncritical hit · if your build-up meter is above 0Target
- 133.08Lethal damagebase value; the game scales it with an expression20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
- Grants → Exhaustedignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf
Unenhanced · Stalker · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage | 42.26 | Target | 0.76 × Melee_Damage (−55.6117) |
| PvE onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power | |||
| Lethal damage after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks | 19.07 | Target | 0.343 × Melee_Damage (−55.6117) |
| PvE onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power | |||
| Lethal damage after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks | 18.13 | Target | 0.326 × Melee_Damage (−55.6117) |
PvE onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Lethal damage | 144.59 | Target | 2.6 × Melee_InherentDamage (−55.6117) |
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit | |||
| Lethal damage | 144.59 | Target | 2.6 × Melee_InherentDamage (−55.6117) |
| PvP only | |||
| Lethal damage base value; the game scales it with an expression | 38.9 | Target | 0.6898 × Melee_PvPDamage (−56.3902) |
| PvP onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power | |||
| Lethal damage after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks | 17.55 | Target | 0.3113 × Melee_PvPDamage (−56.3902) |
| PvP onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power | |||
| Lethal damage after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks | 16.69 | Target | 0.2959 × Melee_PvPDamage (−56.3902) |
PvP onlyif your build-up meter is above 0 · tags StealthCrit | |||
| Lethal damage base value; the game scales it with an expression | 133.08 | Target | 2.36 × Melee_PvPDamage (−56.3902) |
| PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep | |||
| Lethal damage base value; the game scales it with an expression | 133.08 | Target | 2.36 × Melee_PvPDamage (−56.3902) |
| Removes → Blood Frenzy ignores buffs and enhancements · unresistable | Self | | |
| Grants → Assassin's Focus ignores buffs and enhancements · unresistable | Self | | |
| if you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker power | |||
| Grants → Exhausted ignores buffs and enhancements · unresistable | Self | | |
Stalker_Melee.Savage_Melee.Hemorrhage
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