Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Radiation Melee · Stalker Primary

Devastating Blow

Click · Level 22 · Melee, DMG(Energy/Smash), Foe -Def, Disorient, Special

You hammer your foe with a brutal smashing attack charged with a lethal dose of radiation. Your target will suffer Extreme Energy and Smashing damage, will have its defense reduced and will be disoriented for a short time. Affected enemies will be affected by the Contaminated effect. Hitting Contaminated foes with single target Radiation Melee powers cause a small burst of damage to foes near the target.

Effects

  • Target
  • 42.82Smashing damage
  • 128.46Energy damage
  • 41.57Smashing damage
  • 124.72Energy damage
  • Target · 10 s
  • −15%Defense (All)stacks
  • −15%Defense (All)stacks
  • Self
  • Grants → Assassin's Focusignores buffs and enhancements · unresistable

Conditional

  • 171.28Energy damagecritical hit · if your build-up meter is above 0Target
  • 171.28Energy damagecritical hit · 7% chance · if your build-up meter is below 90%Target
  • 11.92 s mag 3Disorient60% chanceTarget
  • 166.29Energy damagecritical hit · if your build-up meter is above 0Target
  • 166.29Energy damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after60% chanceTarget
  • Grants → Contaminatedignores buffs and enhancements · unresistable50% chance · if the target doesn't have the Radiation Melee Contaminated power or the Radiation Melee Contaminated Imunity powerTarget
  • Activates → Radioactive Smashif the target has the Radiation Melee Contaminated powerTarget

Unenhanced · Stalker · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Smashing damage
42.82Target0.77 × Melee_Damage (−55.6117)
Energy damage
128.46Target2.31 × Melee_Damage (−55.6117)
PvE onlyif your build-up meter is above 0 · tags StealthCrit
Energy damage
171.28Target3.08 × Melee_InherentDamage (−55.6117)
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit
Energy damage
171.28Target3.08 × Melee_InherentDamage (−55.6117)
PvE only60% chance
Disorient
11.92 s mag 3Target10 × Melee_Immobilize (1.192)
PvP only
Smashing damage
41.57Target0.7372 × Melee_PvPDamage (−56.3902)
Energy damage
124.72Target2.2117 × Melee_PvPDamage (−56.3902)
PvP onlyif your build-up meter is above 0 · tags StealthCrit
Energy damage
166.29Target2.949 × Melee_PvPDamage (−56.3902)
PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep
Energy damage
166.29Target2.949 × Melee_PvPDamage (−56.3902)
PvP only60% chance
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Melee_PvPMez (2)
Defense (All)
for 10 s · stacks
−15%Target2 × Melee_Debuff_Def (−0.075)
Defense (All)
for 10 s · stacks
−15%Target2 × Melee_Debuff_Def (−0.075)
Grants → Assassin's Focus
ignores buffs and enhancements · unresistable
Self
50% chance · if the target doesn't have the Radiation Melee Contaminated power or the Radiation Melee Contaminated Imunity power · tags Contaminated
Grants → Contaminated
ignores buffs and enhancements · unresistable
Target
if the target has the Radiation Melee Contaminated power
Activates → Radioactive Smash
Target

Stalker_Melee.Radiation_Melee.Devastating_Blow

Raw data

Loading…