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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Kinetic Melee · Stalker Primary

Smashing Blow

Click · Level 2 · Melee, DMG(Smash/Energy), Foe Disorient

Smashing Blow is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to stun than body blow.

Effects

  • Target
  • 26.69Smashing damage
  • 55.61Energy damage
  • 25.71Smashing damage
  • 60Energy damage
  • Target · 10 s
  • −5.25%Damage dealt (All)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it

Conditional

  • 82.31Energy damagecritical hit · if your build-up meter is above 0Target
  • 82.31Energy damagecritical hit · 7% chance · if your build-up meter is below 90%Target
  • 7.15 s mag 3Disorient33% chanceTarget
  • 85.71Energy damagecritical hit · if your build-up meter is above 0Target
  • 85.71Energy damage20% chance · if your build-up meter is below 90%, and the target is held or asleepTarget
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after33% chanceTarget
  • Grants → Assassin's Focusignores buffs and enhancements · unresistable85% chanceSelf

Unenhanced · Stalker · level 50

Proc chance

47.83%per activation

Effect details

EffectValueTargetFormula
PvE only
Smashing damage
26.69Target0.48 × Melee_Damage (−55.6117)
Energy damage
55.61Target1 × Melee_Damage (−55.6117)
PvE onlyif your build-up meter is above 0 · tags StealthCrit
Energy damage
82.31Target1.48 × Melee_InherentDamage (−55.6117)
PvE only7% chance · if your build-up meter is below 90% · tags ASTeamCrit
Energy damage
82.31Target1.48 × Melee_InherentDamage (−55.6117)
PvE only33% chance
Disorient
7.15 s mag 3Target6 × Melee_Stun (1.192)
PvP only
Smashing damage
25.71Target0.456 × Melee_PvPDamage (−56.3902)
Energy damage
60Target1.064 × Melee_PvPDamage (−56.3902)
PvP onlyif your build-up meter is above 0 · tags StealthCrit
Energy damage
85.71Target1.52 × Melee_PvPDamage (−56.3902)
PvP only20% chance · if your build-up meter is below 90%, and the target is held or asleep
Energy damage
85.71Target1.52 × Melee_PvPDamage (−56.3902)
PvP only33% chance
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Melee_PvPMez (2)
Damage dealt (All)
for 10 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−5.25%Target0.7 × Melee_Debuff_Dam (−0.075)
85% chance
Grants → Assassin's Focus
ignores buffs and enhancements · unresistable
Self

Stalker_Melee.Kinetic_Attack.Smashing_Blow

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