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Homecoming Issue 28 Page 4
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Water Blast · Sentinel Primary

Geyser

Click · Level 26 · Ranged (Targeted AoE), DMG(Fire/Smash), Foe DoT(Fire), -Speed, Knock Up, Disorient, +Wet, Self -Tidal Power

You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes Fire and Smashing damage before causing Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power, Geyser will have a 100% chance to disorient affected targets.

Effects

  • Foes
  • 68.88Fire damage
  • 56.77Smashing damage
  • 31.04Smashing damage
  • 72.43Fire damage
  • Foes · 10 s
  • −33%Jump heightignores buffs and enhancements · stacks
  • −33%Movement speedstacks
  • Self
  • Removes → Tidal Powerignores buffs and enhancements · unresistable

Conditional

  • 6.24Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 0 of the Tidal PowerFoes
  • 6.61Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 1 of the Tidal PowerFoes
  • 7.03Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 2 of the Tidal PowerFoes
  • 7.83Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 3 of the Tidal PowerFoes
  • 22.71Smashing damagecritical hitFoes
  • mag 1.5Knockup67% chanceFoes
  • 5.96 s mag 3Disorient33% chance · if you have exactly 1 of the Tidal PowerFoes
  • 5.96 s mag 3Disorient60% chance · if you have exactly 2 of the Tidal PowerFoes
  • 5.96 s mag 3Disorientif you have exactly 3 of the Tidal PowerFoes
  • 5.17Fire damageif you have exactly 1 of the Tidal PowerFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afterif you have exactly 1 of the Tidal PowerFoes
  • 12.42Fire damageif you have exactly 2 of the Tidal PowerFoes
  • 25.87Fire damageif you have exactly 3 of the Tidal PowerFoes
  • mag 1.5Knockupdoesn't start within 10 s of being knocked back or up67% chanceFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after33% chance · if you have exactly 1 of the Tidal PowerFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after60% chance · if you have exactly 2 of the Tidal PowerFoes
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afterif you have exactly 3 of the Tidal PowerFoes

Unenhanced · Sentinel · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Fire damage
68.88Foes1.126 × Ranged_Damage (−61.1728)
PvE onlyif you have exactly 0 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
6.24Foes0.102 × Ranged_Damage (−61.1728)
PvE onlyif you have exactly 1 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
6.61Foes0.108 × Ranged_Damage (−61.1728)
PvE onlyif you have exactly 2 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
7.03Foes0.115 × Ranged_Damage (−61.1728)
PvE onlyif you have exactly 3 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
7.83Foes0.128 × Ranged_Damage (−61.1728)
PvE only
Smashing damage
56.77Foes0.928 × Ranged_Damage (−61.1728)
PvE onlytags SentCrit, SentCritAoE
Smashing damage
22.71Foes0.928 × Ranged_InherentDamage (−24.4691)
PvE only67% chance
Knockup
mag 1.5Foes1.5 × Ranged_Ones (1)
PvE only33% chance · if you have exactly 1 of the Tidal Power
Disorient
5.96 s mag 3Foes5 × Ranged_Stun (1.192)
PvE only60% chance · if you have exactly 2 of the Tidal Power
Disorient
5.96 s mag 3Foes5 × Ranged_Stun (1.192)
PvE onlyif you have exactly 3 of the Tidal Power
Disorient
5.96 s mag 3Foes5 × Ranged_Stun (1.192)
PvP only
Smashing damage
31.04Foes0.4538 × Ranged_PvPDamage (−68.4023)
Fire damage
72.43Foes1.0589 × Ranged_PvPDamage (−68.4023)
PvP onlyif you have exactly 1 of the Tidal Power
Fire damage
5.17Foes0.0756 × Ranged_PvPDamage (−68.4023)
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP onlyif you have exactly 2 of the Tidal Power
Fire damage
12.42Foes0.1815 × Ranged_PvPDamage (−68.4023)
PvP onlyif you have exactly 3 of the Tidal Power
Fire damage
25.87Foes0.3782 × Ranged_PvPDamage (−68.4023)
PvP only67% chance
Knockup
doesn't start within 10 s of being knocked back or up
mag 1.5Foes1.5 × Ranged_Ones (1)
PvP only33% chance · if you have exactly 1 of the Tidal Power
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP only60% chance · if you have exactly 2 of the Tidal Power
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP onlyif you have exactly 3 of the Tidal Power
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
Jump height
for 10 s · ignores buffs and enhancements · stacks
−33%Foes0.33 × Ranged_Slow (−1)
Movement speed
for 10 s · stacks
−33%Foes0.33 × Ranged_Slow (−1)
Removes → Tidal Power
ignores buffs and enhancements · unresistable
Self
tags WetStatus
SetMode
for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+18900%FoesMagnitude 189

Sentinel_Ranged.Water_Blast.Geyser

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