Bio Armor · Sentinel Secondary
Environmental Adaptation
Your body can spontaneously adapt to its surroundings and your mind has learned to shield itself from harmful effects by constant exposure to these dangers. While active you gain moderate defense to Fire, Cold, Energy and Negative Energy damage, and a small amount of defense to Psionic damage. Additionally you are protected against hold, knockdown and immobilize effects.
*While Offensive Adaptation is active you'll gain a moderate To Hit bonus.
*While Defensive Adaptation is active you gain a minor amount of Lethal, Smashing, Fire, Cold, Energy, Negative Energy and Psionic defense, as well as a minor amount of maximum hit points.
*This power doesn't grant any bonuses to Efficient Adaptation.
These special bonuses are unenhanceable.
Effects
- Self
- +11.25%Defense (Fire, Cold, Energy, Negative)unresistable
- +5.63%Defense (Psionic)unresistable
- mag 8.3Hold protectionignores buffs and enhancements · unresistable
- +100%Knockback resistanceignores buffs and enhancements · unresistable
- mag 10Knockback protectionunresistable
- mag 8.3Immobilize protectionunresistable
- +83.04%Hold resistanceignores buffs and enhancements · unresistable
- +83.04%Immobilize resistanceunresistable
- +100%Knockback resistanceignores buffs and enhancements · unresistable
- mag 10Knockback protectionunresistable
Conditional
- +3.38%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)for 0.75 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
- +1.69%Defense (Psionic)for 0.75 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
- +54.21Max hit pointsfor 0.75 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
- +7.5%ToHitfor 0.75 s · ignores buffs and enhancements · unresistableif you're in Offensive Adaptation modeSelf
Unenhanced · Sentinel · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Defense (Fire, Cold, Energy, Negative) for 0.75 s · unresistable | +11.25% | Self | 1.5 × Melee_Buff_Def (0.075) |
| Defense (Psionic) for 0.75 s · unresistable | +5.63% | Self | 0.75 × Melee_Buff_Def (0.075) |
| if you're in Defensive Adaptation mode | |||
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative) for 0.75 s · ignores buffs and enhancements · unresistable | +3.38% | Self | 0.45 × Melee_Buff_Def (0.075) |
| Defense (Psionic) for 0.75 s · ignores buffs and enhancements · unresistable | +1.69% | Self | 0.225 × Melee_Buff_Def (0.075) |
| Max hit points for 0.75 s · ignores buffs and enhancements · unresistable | +54.21 | Self | 0.45 × Melee_HealSelf (120.4759) |
| if you're in Offensive Adaptation mode | |||
| ToHit for 0.75 s · ignores buffs and enhancements · unresistable | +7.5% | Self | 0.75 × Melee_Buff_ToHit (0.1) |
| PvE only | |||
| Hold protection for 0.75 s · ignores buffs and enhancements · unresistable | mag 8.3 | Self | −30 × Melee_Res_Boolean (0.2768) |
| Knockback resistance for 0.75 s · ignores buffs and enhancements · unresistable | +100% | Self | 1 × Melee_Ones (1) |
| Knockback protection for 0.75 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
| Immobilize protection for 0.75 s · unresistable | mag 8.3 | Self | −30 × Melee_Res_Boolean (0.2768) |
| PvP only | |||
| Hold resistance for 0.75 s · ignores buffs and enhancements · unresistable | +83.04% | Self | 3 × Melee_Res_Boolean (0.2768) |
| Immobilize resistance for 0.75 s · unresistable | +83.04% | Self | 3 × Melee_Res_Boolean (0.2768) |
| Knockback resistance for 0.75 s · ignores buffs and enhancements · unresistable | +100% | Self | 1 × Melee_Ones (1) |
| Knockback protection for 0.75 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
Sentinel_Defense.Bio_Organic_Armor.Environmental_Adaptation
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