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Bio Armor · Sentinel Secondary

Genomic Evolution

Auto · Level 28 · Period 5 s · Auto: +Res(All), +Special

Your body has evolved to protect you from all damage types. As a result you receive a moderate bonus to damage resistance against all types.

*While Offensive Adaptation is active you gain increased range buff.

*While Defensive Adaptation is active you gain a bonus to damage resistance.

*While Efficient Adaptation is active you gain a power bonus to your max endurance.

Bonuses granted from Adaptations are unenhanceable.

This power is always active and cost no endurance.

Effects

  • Self · 5.25 s
  • +5.63%Resistance (Smashing, Lethal)unresistable
  • +3.75%Resistance (Fire, Cold, Energy, Negative)unresistable
  • +4.5%Resistance (Psionic)unresistable
  • +7.5%Resistance (Toxic)unresistable

Conditional

  • +15%Rangefor 5.25 s · ignores buffs and enhancementsif you're in Offensive Adaptation modeSelf
  • +5Max endurancefor 5.25 s · ignores buffs and enhancements · unresistableif you're in Rested Adaptation mode (from Efficient Adaptation)Self
  • +1.69%Resistance (Smashing, Lethal)for 5.25 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
  • +1.13%Resistance (Fire, Cold, Energy, Negative)for 5.25 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
  • +1.35%Resistance (Psionic)for 5.25 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
  • +2.25%Resistance (Toxic)for 5.25 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf

Unenhanced · Sentinel · level 50

Proc chance

58.33%every 10 s

Effect details

EffectValueTargetFormula
Resistance (Smashing, Lethal)
for 5.25 s · unresistable
+5.63%Self0.75 × Melee_Res_Dmg (0.075)
Resistance (Fire, Cold, Energy, Negative)
for 5.25 s · unresistable
+3.75%Self0.5 × Melee_Res_Dmg (0.075)
Resistance (Psionic)
for 5.25 s · unresistable
+4.5%Self0.6 × Melee_Res_Dmg (0.075)
Resistance (Toxic)
for 5.25 s · unresistable
+7.5%Self1 × Melee_Res_Dmg (0.075)
if you're in Offensive Adaptation mode
Range
for 5.25 s · ignores buffs and enhancements
+15%Self0.15 × Melee_Ones (1)
if you're in Rested Adaptation mode (from Efficient Adaptation)
Max endurance
for 5.25 s · ignores buffs and enhancements · unresistable
+5Self5 × Melee_Ones (1)
if you're in Defensive Adaptation mode
Resistance (Smashing, Lethal)
for 5.25 s · ignores buffs and enhancements · unresistable
+1.69%Self0.225 × Melee_Res_Dmg (0.075)
Resistance (Fire, Cold, Energy, Negative)
for 5.25 s · ignores buffs and enhancements · unresistable
+1.13%Self0.15 × Melee_Res_Dmg (0.075)
Resistance (Psionic)
for 5.25 s · ignores buffs and enhancements · unresistable
+1.35%Self0.18 × Melee_Res_Dmg (0.075)
Resistance (Toxic)
for 5.25 s · ignores buffs and enhancements · unresistable
+2.25%Self0.3 × Melee_Res_Dmg (0.075)

Sentinel_Defense.Bio_Organic_Armor.Genomic_Evolution

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