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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Bio Armor · Sentinel Secondary

Inexhaustible

Auto · Level 1 · Period 5 s · Auto: +Max HP, +Regen, +Recovery, +Res(Slow, End Drain), +Special

Your body constantly evolves and addresses weaknesses. As a result you receive a moderate bonus to maximum hit points, regeneration, and recovery, as well as gaining a measure of Slow and Endurance Drain Resistance. Half of this power's maximum hit point increase is unenhanceable.

*This power doesn't grant any bonuses to Offensive Adaptation.

*While Defensive Adaptation is active you gain a small amount of additional maximum hit points.

*While Efficient Adaptation is active, this power grants a small bonus to recovery and regeneration.

Bonuses granted from Adaptations are unenhanceable.

This power is always active and costs no endurance.

Effects

  • Self · 5.25 s
  • +60.24Max hit pointsunresistable
  • +60.24Max hit pointsignores buffs and enhancements · unresistable
  • +50%Regenerationunresistable
  • +25%Recoveryunresistable
  • +55.36%Endurance drain resistanceignores buffs and enhancements · unresistable
  • +30%Slow resistanceignores buffs and enhancements · unresistable

Conditional

  • +54.21Max hit pointsfor 5.25 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
  • +15%Regenerationfor 5.25 s · ignores buffs and enhancements · unresistableif you're in Rested Adaptation mode (from Efficient Adaptation)Self
  • +10%Recoveryfor 5.25 s · ignores buffs and enhancements · unresistableif you're in Rested Adaptation mode (from Efficient Adaptation)Self

Unenhanced · Sentinel · level 50

Proc chance

58.33%every 10 s

Effect details

EffectValueTargetFormula
Max hit points
for 5.25 s · unresistable
+60.24Self0.5 × Melee_HealSelf (120.4759)
Max hit points
for 5.25 s · ignores buffs and enhancements · unresistable
+60.24Self0.5 × Melee_HealSelf (120.4759)
Regeneration
for 5.25 s · unresistable
+50%Self0.5 × Melee_Ones (1)
Recovery
for 5.25 s · unresistable
+25%Self0.25 × Melee_Ones (1)
Endurance drain resistance
for 5.25 s · ignores buffs and enhancements · unresistable
+55.36%Self2 × Melee_Res_Boolean (0.2768)
Slow resistance
for 5.25 s · ignores buffs and enhancements · unresistable
+30%Self0.3 × Melee_Ones (1)
if you're in Defensive Adaptation mode
Max hit points
for 5.25 s · ignores buffs and enhancements · unresistable
+54.21Self0.45 × Melee_HealSelf (120.4759)
if you're in Rested Adaptation mode (from Efficient Adaptation)
Regeneration
for 5.25 s · ignores buffs and enhancements · unresistable
+15%Self0.15 × Melee_Ones (1)
Recovery
for 5.25 s · ignores buffs and enhancements · unresistable
+10%Self0.1 × Melee_Ones (1)

Sentinel_Defense.Bio_Organic_Armor.Inexhaustible

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