Bio Armor · Sentinel Secondary
Inexhaustible
Your body constantly evolves and addresses weaknesses. As a result you receive a moderate bonus to maximum hit points, regeneration, and recovery, as well as gaining a measure of Slow and Endurance Drain Resistance. Half of this power's maximum hit point increase is unenhanceable.
*This power doesn't grant any bonuses to Offensive Adaptation.
*While Defensive Adaptation is active you gain a small amount of additional maximum hit points.
*While Efficient Adaptation is active, this power grants a small bonus to recovery and regeneration.
Bonuses granted from Adaptations are unenhanceable.
This power is always active and costs no endurance.
Effects
- Self · 5.25 s
- +60.24Max hit pointsunresistable
- +60.24Max hit pointsignores buffs and enhancements · unresistable
- +50%Regenerationunresistable
- +25%Recoveryunresistable
- +55.36%Endurance drain resistanceignores buffs and enhancements · unresistable
- +30%Slow resistanceignores buffs and enhancements · unresistable
Conditional
- +54.21Max hit pointsfor 5.25 s · ignores buffs and enhancements · unresistableif you're in Defensive Adaptation modeSelf
- +15%Regenerationfor 5.25 s · ignores buffs and enhancements · unresistableif you're in Rested Adaptation mode (from Efficient Adaptation)Self
- +10%Recoveryfor 5.25 s · ignores buffs and enhancements · unresistableif you're in Rested Adaptation mode (from Efficient Adaptation)Self
Unenhanced · Sentinel · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Max hit points for 5.25 s · unresistable | +60.24 | Self | 0.5 × Melee_HealSelf (120.4759) |
| Max hit points for 5.25 s · ignores buffs and enhancements · unresistable | +60.24 | Self | 0.5 × Melee_HealSelf (120.4759) |
| Regeneration for 5.25 s · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
| Recovery for 5.25 s · unresistable | +25% | Self | 0.25 × Melee_Ones (1) |
| Endurance drain resistance for 5.25 s · ignores buffs and enhancements · unresistable | +55.36% | Self | 2 × Melee_Res_Boolean (0.2768) |
| Slow resistance for 5.25 s · ignores buffs and enhancements · unresistable | +30% | Self | 0.3 × Melee_Ones (1) |
| if you're in Defensive Adaptation mode | |||
| Max hit points for 5.25 s · ignores buffs and enhancements · unresistable | +54.21 | Self | 0.45 × Melee_HealSelf (120.4759) |
| if you're in Rested Adaptation mode (from Efficient Adaptation) | |||
| Regeneration for 5.25 s · ignores buffs and enhancements · unresistable | +15% | Self | 0.15 × Melee_Ones (1) |
| Recovery for 5.25 s · ignores buffs and enhancements · unresistable | +10% | Self | 0.1 × Melee_Ones (1) |
Sentinel_Defense.Bio_Organic_Armor.Inexhaustible
Raw data
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