Savage Melee · Scrapper Primary
Savage Strike
You quickly tear at your foe dealing minor lethal damage and causing minor lethal damage over time. This power can bruise an enemy, making them more vulnerable to damage. Savage Strikes grants you 1 stack of Blood Frenzy.
Effects
- Target
- 23.77Lethal damageevery 0.35 s for 0.4 s (1 ticks) · stacks
- 8.57Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks
- 42.07Lethal damageevery 0.35 s for 0.4 s (1 ticks) · stacks
- 6.73Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks
Conditional
- 47.55Lethal damagecritical hit · 5% chance · if the target is a minionTarget
- 47.55Lethal damagecritical hit · 10% chance · if the target isn't a minionTarget
- 84.14Lethal damagecritical hit · 10% chanceTarget
- Grants → Blood Frenzyignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted powerSelf
- 10.7Fire damageevery 0.35 s for 0.4 s (1 ticks) · stackswith Fiery EmbraceTarget
Unenhanced · Scrapper · level 50
Proc chance
19.25%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage every 0.35 s for 0.4 s (1 ticks) · stacks | 23.77 | Target | 0.38 × Melee_Damage (−62.5631) |
PvE only5% chance · if the target is a minion · tags CritSmall, ScrapperCrit_ST | |||
| Lethal damage | 47.55 | Target | 0.76 × Melee_InherentDamage (−62.5631) |
PvE only10% chance · if the target isn't a minion · tags CritLarge, ScrapperCrit_ST | |||
| Lethal damage | 47.55 | Target | 0.76 × Melee_InherentDamage (−62.5631) |
PvE onlytags Bleed | |||
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks | 8.57 | Target | 0.137 × Melee_Damage (−62.5631) |
| PvP only | |||
| Lethal damage every 0.35 s for 0.4 s (1 ticks) · stacks | 42.07 | Target | 0.5301 × Melee_PvPDamage (−79.3578) |
PvP only10% chance · tags CritPlayer, ScrapperCrit_ST | |||
| Lethal damage | 84.14 | Target | 1.0602 × Melee_PvPDamage (−79.3578) |
PvP onlytags Bleed | |||
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks | 6.73 | Target | 0.0848 × Melee_PvPDamage (−79.3578) |
if you don't have the Savage Melee Exhausted power · tags BuildFrenzy | |||
| Grants → Blood Frenzy ignores buffs and enhancements · unresistable | Self | | |
chance 0% (switched on by another power) · tags FieryEmbrace | |||
| Fire damage every 0.35 s for 0.4 s (1 ticks) · stacks | 10.7 | Target | 0.171 × Melee_Damage (−62.5631) |
Scrapper_Melee.Savage_Melee.Savage_Strike
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