Savage Melee · Scrapper Primary
Maiming Slash
You execute a savage slash at your foe's lower body causing moderate lethal damage and minor damage over time. The foe will also have their movement speed reduced moderately. Maiming Slash grants 1 stack of Blood Frenzy.
Effects
- Target
- 72.57Lethal damage
- 13.08Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks
- 112.59Lethal damage
- 9.01Lethal damageafter 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks
- Target · 10 s
- −56%Run speed, jump speeddoesn't stack from the same caster; a new copy replaces it
- −56%Jump heightignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
Conditional
- 72.57Lethal damagecritical hit · 5% chance · if the target is a minionTarget
- 72.57Lethal damagecritical hit · 10% chance · if the target isn't a minionTarget
- 112.59Lethal damagecritical hit · 10% chanceTarget
- Grants → Blood Frenzyignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted powerSelf
- 32.66Fire damagewith Fiery EmbraceTarget
Unenhanced · Scrapper · level 50
Proc chance
35.99%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Lethal damage | 72.57 | Target | 1.16 × Melee_Damage (−62.5631) |
PvE only5% chance · if the target is a minion · tags CritSmall, ScrapperCrit_ST | |||
| Lethal damage | 72.57 | Target | 1.16 × Melee_InherentDamage (−62.5631) |
PvE only10% chance · if the target isn't a minion · tags CritLarge, ScrapperCrit_ST | |||
| Lethal damage | 72.57 | Target | 1.16 × Melee_InherentDamage (−62.5631) |
PvE onlytags Bleed | |||
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks | 13.08 | Target | 0.209 × Melee_Damage (−62.5631) |
| PvP only | |||
| Lethal damage | 112.59 | Target | 1.4188 × Melee_PvPDamage (−79.3578) |
PvP only10% chance · tags CritPlayer, ScrapperCrit_ST | |||
| Lethal damage | 112.59 | Target | 1.4188 × Melee_PvPDamage (−79.3578) |
PvP onlytags Bleed | |||
| Lethal damage after 1 s · every 1 s for 3.1 s (3 ticks) · 75% per tick · stacks | 9.01 | Target | 0.1135 × Melee_PvPDamage (−79.3578) |
| Run speed, jump speed for 10 s · doesn't stack from the same caster; a new copy replaces it | −56% | Target | 0.7 × Melee_Slow (−0.8) |
| Jump height for 10 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −56% | Target | 0.7 × Melee_Slow (−0.8) |
if you don't have the Savage Melee Exhausted power · tags BuildFrenzy | |||
| Grants → Blood Frenzy ignores buffs and enhancements · unresistable | Self | | |
chance 0% (switched on by another power) · tags FieryEmbrace | |||
| Fire damage | 32.66 | Target | 0.522 × Melee_Damage (−62.5631) |
Scrapper_Melee.Savage_Melee.Maiming_Slash
Raw data
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