Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Savage Melee · Scrapper Primary

Hemorrhage

Click · Level 22 · Melee, DMG(Lethal), Foe Special DoT (Lethal), -Blood Frenzy

You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.

Effects

  • Target
  • 47.55Lethal damage
  • 54.74Lethal damage
  • Self
  • Removes → Blood Frenzyignores buffs and enhancements · unresistable

Conditional

  • 21.46Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 20.4Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 162.66Lethal damagecritical hit · 5% chance · if the target is a minionTarget
  • 162.66Lethal damagecritical hit · 10% chance · if the target isn't a minionTarget
  • 24.7Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 23.48Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 187.28Lethal damagecritical hit · 10% chanceTarget
  • Grants → Exhaustedignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf
  • 21.96Fire damagewith Fiery EmbraceTarget
  • 10.25Fire damageafter 1 s · every 1 s for 4.1 s (4 ticks) · stackswith Fiery EmbraceTarget

Unenhanced · Scrapper · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
47.55Target0.76 × Melee_Damage (−62.5631)
PvE onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks
21.46Target0.343 × Melee_Damage (−62.5631)
PvE onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks
20.4Target0.326 × Melee_Damage (−62.5631)
PvE only5% chance · if the target is a minion · tags CritSmall, ScrapperCrit_ST
Lethal damage
162.66Target2.6 × Melee_InherentDamage (−62.5631)
PvE only10% chance · if the target isn't a minion · tags CritLarge, ScrapperCrit_ST
Lethal damage
162.66Target2.6 × Melee_InherentDamage (−62.5631)
PvP only
Lethal damage
54.74Target0.6898 × Melee_PvPDamage (−79.3578)
PvP onlyif you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks
24.7Target0.3113 × Melee_PvPDamage (−79.3578)
PvP onlyif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks
23.48Target0.2959 × Melee_PvPDamage (−79.3578)
PvP only10% chance · tags CritPlayer, ScrapperCrit_ST
Lethal damage
187.28Target2.36 × Melee_PvPDamage (−79.3578)
Removes → Blood Frenzy
ignores buffs and enhancements · unresistable
Self
if you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Grants → Exhausted
ignores buffs and enhancements · unresistable
Self
chance 0% (switched on by another power) · tags FieryEmbrace
Fire damage
21.96Target0.351 × Melee_Damage (−62.5631)
Fire damage
after 1 s · every 1 s for 4.1 s (4 ticks) · stacks
10.25Target0.1638 × Melee_Damage (−62.5631)

Scrapper_Melee.Savage_Melee.Hemorrhage

Raw data

Loading…