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Homecoming Issue 28 Page 4
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Light Affinity · Redirected Powers

Refracted Blinding Beam

Click · Ranged Foe Hold, -ToHit, -Perception

Casts a brilliant beam of light at your enemy, holding them in place with a dazzling layer of light. This beam then refracts off this layer, lowering the chance to hit and perception of all targets for some time.

Radiance:

Under the effects of Radiance, this power will apply an additional, harsh debuff to ToHit and Damage.

Effects

  • Foes · 30 s
  • −10%ToHitstacks
  • −90%Perceptionstacks

Conditional

  • −10%ToHitfor 30 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
  • −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
  • −10%ToHitfor 30 s · unresistable · doesn't stack from the same caster; a new copy replaces itif you're in Chain Jolt mode (from Radiance)Foes
  • −10%Damage dealt (All)for 30 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif you're in Chain Jolt mode (from Radiance)Foes

Unenhanced · Controller · level 50

Proc chance

27.54%per activation

Effect details

EffectValueTargetFormula
PvE only
ToHit
for 30 s · stacks
−10%Foes1 × Ranged_Debuff_ToHit (−0.1)
Perception
for 30 s · stacks
−90%Foes−0.9 × Melee_Ones (1)
PvP onlyon a hit roll
ToHit
for 30 s · doesn't stack from the same caster; a new copy replaces it
−10%Foes1 × Ranged_Debuff_ToHit (−0.1)
Perception
for 20 s · doesn't stack from the same caster; a new copy replaces it
−90%Foes−0.9 × Ranged_Ones (1)
if you're in Chain Jolt mode (from Radiance)
ToHit
for 30 s · unresistable · doesn't stack from the same caster; a new copy replaces it
−10%Foes1 × Ranged_Debuff_ToHit (−0.1)
Damage dealt (All)
for 30 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
−10%Foes1 × Ranged_Debuff_Dam (−0.1)

Redirects.Light_Affinity.Refracted_BlindingBeam

Referenced by

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