Light Affinity · Redirected Powers
Refracted Blinding Beam
Casts a brilliant beam of light at your enemy, holding them in place with a dazzling layer of light. This beam then refracts off this layer, lowering the chance to hit and perception of all targets for some time.
Radiance:
Under the effects of Radiance, this power will apply an additional, harsh debuff to ToHit and Damage.
Effects
- Foes · 30 s
- −10%ToHitstacks
- −90%Perceptionstacks
Conditional
- −10%ToHitfor 30 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- −90%Perceptionfor 20 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- −10%ToHitfor 30 s · unresistable · doesn't stack from the same caster; a new copy replaces itif you're in Chain Jolt mode (from Radiance)Foes
- −10%Damage dealt (All)for 30 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif you're in Chain Jolt mode (from Radiance)Foes
Unenhanced · Controller · level 50
Proc chance
27.54%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| ToHit for 30 s · stacks | −10% | Foes | 1 × Ranged_Debuff_ToHit (−0.1) |
| Perception for 30 s · stacks | −90% | Foes | −0.9 × Melee_Ones (1) |
| PvP onlyon a hit roll | |||
| ToHit for 30 s · doesn't stack from the same caster; a new copy replaces it | −10% | Foes | 1 × Ranged_Debuff_ToHit (−0.1) |
| Perception for 20 s · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Ranged_Ones (1) |
| if you're in Chain Jolt mode (from Radiance) | |||
| ToHit for 30 s · unresistable · doesn't stack from the same caster; a new copy replaces it | −10% | Foes | 1 × Ranged_Debuff_ToHit (−0.1) |
| Damage dealt (All) for 30 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | −10% | Foes | 1 × Ranged_Debuff_Dam (−0.1) |
Redirects.Light_Affinity.Refracted_BlindingBeam
Referenced by
- Blinding Beam Controller Secondary · ExecutePower
- Blinding Beam Corruptor Secondary · ExecutePower
- Blinding Beam Defender Primary · ExecutePower
- Blinding Beam Mastermind Secondary · ExecutePower
- Blinding Beam Mission Architect Secondary · ExecutePower
Raw data
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