Light Affinity · Mission Architect Secondary
Blinding Beam
Casts a brilliant beam of light at your enemy, holding them in place with a dazzling layer of light. This beam then refracts off this layer, lowering the chance to hit and perception of all targets for some time.
Radiance:
Under the effects of Radiance, this power will apply an additional, harsh debuff to ToHit and Damage.
Effects
- Target
- Activates → Refracted Blinding Beam
Conditional
- —Holddoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afteron a hit rollTarget
- 3.6 s mag 3Holdon a hit rollTarget
- Activates → Prism, Radiance (heal med)if you're in Chain Jolt mode (from Radiance)Self
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Activates → Refracted Blinding Beam | Target | | |
| PvP onlyon a hit roll | |||
| Hold doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | — | Target | 1 × Ranged_PvPMez |
| PvE onlyon a hit roll | |||
| Hold | 3.6 s mag 3 | Target | 8 × Ranged_Immobilize (0.45) |
| if you're in Chain Jolt mode (from Radiance) | |||
| Activates → Prism, Radiance (heal med) | Self | | |
Mission_Maker_Secondary.Light_Affinity.Blinding_Beam
Raw data
Loading…