Light Affinity · Mastermind Secondary
Blinding Beam
Casts a brilliant beam of light at your enemy, holding them in place with a dazzling layer of light. This beam then refracts off this layer, lowering the chance to hit and perception of all targets for some time.
Radiance:
Under the effects of Radiance, this power will apply an additional, harsh debuff to ToHit and Damage.
Effects
- Target
- Activates → Refracted Blinding Beam
Conditional
- 2 s mag 3Holddoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afteron a hit rollTarget
- 9.54 s mag 3Holdon a hit rollTarget
- Activates → Prism, Radiance (heal med)if you're in Chain Jolt mode (from Radiance)Self
Unenhanced · Mastermind · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Activates → Refracted Blinding Beam | Target | | |
| PvP onlyon a hit roll | |||
| Hold doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Target | 1 × Ranged_PvPMez (2) |
| PvE onlyon a hit roll | |||
| Hold | 9.54 s mag 3 | Target | 8 × Ranged_Immobilize (1.192) |
| if you're in Chain Jolt mode (from Radiance) | |||
| Activates → Prism, Radiance (heal med) | Self | | |
Mastermind_Buff.Light_Affinity.Blinding_Beam
Raw data
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