Covers all foes near your target in clouds of Smoke. The villains are so blinded that they can hardly see a thing. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Effects
- Foes · 20 s
- −90%Perceptiondoesn't stack from the same caster; a new copy replaces it
- −4%ToHitdoesn't stack from the same caster; a new copy replaces it
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Perception for 20 s · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Ranged_Ones (1) |
| ToHit for 20 s · doesn't stack from the same caster; a new copy replaces it | −4% | Foes | 0.5 × Ranged_Debuff_ToHit (−0.08) |
Mission_Maker_Secondary.Fire_Control.Smoke
Raw data
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