Fire Control · Mission Architect Secondary
Hot Feet
While active, you heat the earth in a large area around yourself. Enemy movement is Slowed as they attempt to flee the immediate area. All foes in the affected area may also suffer some damage over time. You cannot fly and must be near the ground to use this power. Damage: Minor(DoT)
Effects
- Foes · 15 s
- −1000%Flyunresistable · stacks
- Foes · 2.25 s
- −52.5%Jump heightignores buffs and enhancements
- −52.5%Jump speed
- −52.5%Run speed
Conditional
- 18.74Fire damageon a hit rollFoes
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| on a hit roll | |||
| Fire damage | 18.74 | Foes | 0.25 × Ranged_Tempdamage (−74.9628) |
| Fly for 15 s · unresistable · stacks | −1000% | Foes | −10 × Ranged_Ones (1) |
| Jump height for 2.25 s · ignores buffs and enhancements | −52.5% | Foes | 0.7 × Ranged_Slow (−0.75) |
| Jump speed for 2.25 s | −52.5% | Foes | 0.7 × Ranged_Slow (−0.75) |
| Run speed for 2.25 s | −52.5% | Foes | 0.7 × Ranged_Slow (−0.75) |
Mission_Maker_Secondary.Fire_Control.Hot_Feet
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