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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Light Affinity · Mastermind Secondary

Spotlight

Toggle · Level 28 · Toggle: Ally, +Absorb over time, +Heal over time, +Res (Mez, Knock, Debuff),+Str (Taunt)

Select an ally to be bathed in a constant column of light! While under the spotlight, incoming attacks will be deflected by continuous absorption, their wounds will be mended, and crowd control effects will be shrugged off. Additionally, debuffs against your target will be much weaker and your ally's taunt effects will be strengthened.

Radiance:

Under the effects of Radiance, this power will apply an additional Damage Buff to your target.

Effects

  • Allies · 10 s
  • 26.77 HPAbsorbstacks
  • Allies
  • 26.77 HPHeal
  • Allies · 2 s
  • +25.95%Debuff resistance (Movement speed, Recharge, Defense, ToHit, Perception, Regeneration, Recovery, Accuracy)ignores buffs and enhancements · unresistable · stacks
  • +33.33%Taunt, placate strengthignores buffs and enhancements · unresistable · stacks
  • mag 5.19Mez, knockback, repel protectionignores buffs and enhancements · unresistable · stacks
  • mag 8Knockback, repel protectionignores buffs and enhancements · unresistable · stacks
  • +50%Knockback, repel resistanceignores buffs and enhancements · unresistable · stacks
  • +51.9%Mez, repel resistanceignores buffs and enhancements · unresistable · stacks
  • +50%Knockback, repel resistanceignores buffs and enhancements · unresistable · stacks
  • mag 8Knockback, repel protectionignores buffs and enhancements · unresistable · stacks

Conditional

  • +12%Damage dealt (All)for 2 s · ignores buffs and enhancements · unresistableif you're in Chain Jolt mode (from Radiance)Allies

Unenhanced · Mastermind · level 50

Proc chance

58.33%every 10 s

Effect details

EffectValueTargetFormula
Null strength
for 2 s
+100%Allies1 × Melee_Ones (1)
Absorb
for 10 s · stacks
26.77 HPAllies0.25 × Ranged_Heal (107.0897)
Heal
26.77 HPAllies0.25 × Ranged_Heal (107.0897)
Debuff resistance (Movement speed, Recharge, Defense, ToHit, Perception, Regeneration, Recovery, Accuracy)
for 2 s · ignores buffs and enhancements · unresistable · stacks
+25.95%Allies1 × Ranged_Res_Boolean (0.2595)
Taunt, placate strength
for 2 s · ignores buffs and enhancements · unresistable · stacks
+33.33%Allies0.3333 × Melee_Ones (1)
if you're in Chain Jolt mode (from Radiance)
Damage dealt (All)
for 2 s · ignores buffs and enhancements · unresistable
+12%Allies1.5 × Melee_Buff_Dmg (0.08)
PvE only
Mez, knockback, repel protection
for 2 s · ignores buffs and enhancements · unresistable · stacks
mag 5.19Allies−20 × Ranged_Res_Boolean (0.2595)
Knockback, repel protection
for 2 s · ignores buffs and enhancements · unresistable · stacks
mag 8Allies−8 × Ranged_Ones (1)
Knockback, repel resistance
for 2 s · ignores buffs and enhancements · unresistable · stacks
+50%Allies0.5 × Ranged_Ones (1)
PvP only
Mez, repel resistance
for 2 s · ignores buffs and enhancements · unresistable · stacks
+51.9%Allies2 × Ranged_Res_Boolean (0.2595)
Knockback, repel resistance
for 2 s · ignores buffs and enhancements · unresistable · stacks
+50%Allies0.5 × Melee_Ones (1)
Knockback, repel protection
for 2 s · ignores buffs and enhancements · unresistable · stacks
mag 8Allies−8 × Melee_Ones (1)

Mastermind_Buff.Light_Affinity.Spotlight

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