Electricity Assault · Dominator Secondary
Havoc Punch
The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with greater damage and a chance to knock the target off their feet. Havoc Punch can drain some Endurance from your target and may overload its synapses, leaving them writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.
Damage: High.
Recharge: Moderate.
Effects
- Target
- 88.13Smashing damage
- 26.32Energy damage
- −10%Endurance
- 114.94Smashing damage
- 36.3Energy damage
- −4.4Endurance
- Self
- +8Rageignores buffs and enhancements · unresistable
Conditional
- 22.35 s mag 3Sleepafter 0.25 s50% chanceTarget
- 4 s mag 3Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after50% chanceTarget
- 33.53 s mag 3Sleepafter 0.25 s50% chanceTarget
- 4 sSleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after50% chanceTarget
- mag 1.56Knockback30% chanceTarget
- mag 1.56Knockbackdoesn't start within 10 s of being knocked back or up30% chanceTarget
- −100%Recoveryfor 4 s · stacks30% chanceTarget
Unenhanced · Dominator · level 50
Proc chance
67.08%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Smashing damage | 88.13 | Target | 1.5092 × Melee_Damage (−58.3922) |
| Energy damage | 26.32 | Target | 0.4508 × Melee_Damage (−58.3922) |
| Endurance | −10% | Target | −0.1 × Melee_Ones (1) |
| PvP only | |||
| Rage ignores buffs and enhancements · unresistable | +8 | Self | 8 × Melee_Ones (1) |
| Smashing damage | 114.94 | Target | 1.406 × Melee_PvPDamage (−81.7491) |
| Energy damage | 36.3 | Target | 0.444 × Melee_PvPDamage (−81.7491) |
| Endurance | −4.4 | Target | −4 × Melee_EndDrain (1.1) |
| PvE only50% chance | |||
| Sleep after 0.25 s | 22.35 s mag 3 | Target | 15 × Melee_Sleep (1.49) |
| PvP only50% chance | |||
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 4 s mag 3 | Target | 1 × Melee_PvPMez (4) |
PvE only50% chance · tags Domination | |||
| Sleep after 0.25 s | 33.53 s mag 3 | Target | 22.5 × Melee_Sleep (1.49) |
PvP only50% chance · tags Domination | |||
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 4 s | Target | 1 × Melee_PvPMez (4) |
| PvE only30% chance | |||
| Knockback | mag 1.56 | Target | 0.75 × Melee_Knockback (2.0772) |
| PvP only30% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 1.56 | Target | 0.75 × Melee_Knockback (2.0772) |
| 30% chance | |||
| Recovery for 4 s · stacks | −100% | Target | −1 × Melee_Ones (1) |
Dominator_Assault.Electricity_Manipulation.Havok_Punch
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