Water Blast · Defender Secondary
Dehydrate
You rapidly dehydrate your target, causing Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack of Tidal Power if you have 2 or less. Dehydrate will consume all stacks of Tidal Power if you have 3, but the power's heal over time effect is increased by 50%.
Effects
- Target
- 9.04Smashing damage
- 27.11Cold damage
- 5.38Cold damagebase value; the game scales it with an expression
- 28.6Smashing damage
- 85.81Cold damage
- 5.38Cold damageevery 1 s for 4.1 s (4 ticks) · stacks
- Target · 8 s
- −25%Jump heightignores buffs and enhancements · stacks
- −25%Movement speedstacks
- −12.5%Defense (All)stacks
Conditional
- Grants → Tidal Poweron activation · ignores buffs and enhancements · unresistableif you have at most 2 of the Tidal PowerSelf
- 27.98 HPHealevery 1 s for 3.1 s (3 ticks) · stacksif you have at most 2 of the Tidal PowerSelf
- 41.97 HPHealevery 1 s for 3.1 s (3 ticks) · stacksif you have exactly 3 of the Tidal PowerSelf
- Removes → Tidal Powerignores buffs and enhancements · unresistableif you have exactly 3 of the Tidal PowerSelf
Unenhanced · Defender · level 50
Proc chance
57.58%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
on activation · if you have at most 2 of the Tidal Power · tags TidalPower | |||
| Grants → Tidal Power ignores buffs and enhancements · unresistable | Self | | |
| PvE only | |||
| Smashing damage | 9.04 | Target | 0.25 × Ranged_Damage (−36.1476) |
| Cold damage | 27.11 | Target | 0.75 × Ranged_Damage (−36.1476) |
| Cold damage base value; the game scales it with an expression | 5.38 | Target | 0.1488 × Ranged_Damage (−36.1476) |
| PvP only | |||
| Smashing damage | 28.6 | Target | 0.5072 × Ranged_PvPDamage (−56.3902) |
| Cold damage | 85.81 | Target | 1.5217 × Ranged_PvPDamage (−56.3902) |
| Cold damage every 1 s for 4.1 s (4 ticks) · stacks | 5.38 | Target | 0.0954 × Ranged_PvPDamage (−56.3902) |
| Jump height for 8 s · ignores buffs and enhancements · stacks | −25% | Target | 0.2 × Ranged_Slow (−1.25) |
| Movement speed for 8 s · stacks | −25% | Target | 0.2 × Ranged_Slow (−1.25) |
| Defense (All) for 8 s · stacks | −12.5% | Target | 1 × Ranged_Debuff_Def (−0.125) |
| if you have at most 2 of the Tidal Power | |||
| Heal every 1 s for 3.1 s (3 ticks) · stacks | 27.98 HP | Self | 0.275 × Ranged_HealSelf (101.7352) |
| if you have exactly 3 of the Tidal Power | |||
| Heal every 1 s for 3.1 s (3 ticks) · stacks | 41.97 HP | Self | 0.4125 × Ranged_HealSelf (101.7352) |
| Removes → Tidal Power ignores buffs and enhancements · unresistable | Self | | |
Defender_Ranged.Water_Blast.Dehydrate
Raw data
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