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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Ice Blast · Corruptor Primary

Freeze Ray

Click · Level 8 · Ranged, DMG(Cold), Foe Hold

Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while. While frozen, your foe will take Cold damage over time.

Effects

  • Target
  • 9.54 s mag 3Hold
  • 8.34Cold damageevery 0.2 s for 2 s (9 ticks) · stacks
  • 8.63Cold damageevery 0.2 s for 2 s (9 ticks) · stacks
  • 2 s mag 3Holddoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after

Conditional

  • +10000%Knockback resistancefor 10 s · ignores buffs and enhancements · unresistable · stacksif the target is heldTarget
  • mag 100Knockback protectionfor 10 s · unresistable · stacksif the target is heldTarget
  • 8.34Cold damageevery 0.2 s for 2 s (9 ticks) · stacksif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
  • 8.34Cold damageevery 0.2 s for 2 s (9 ticks) · stacksif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target

Unenhanced · Corruptor · level 50

Proc chance

64.17%per activation

Effect details

EffectValueTargetFormula
if the target is held
Knockback resistance
for 10 s · ignores buffs and enhancements · unresistable · stacks
+10000%Target100 × Ranged_Ones (1)
Knockback protection
for 10 s · unresistable · stacks
mag 100Target−100 × Ranged_Ones (1)
PvE only
Hold
9.54 s mag 3Target8 × Ranged_Sleep (1.192)
Cold damage
every 0.2 s for 2 s (9 ticks) · stacks
8.34Target0.2 × Ranged_Damage (−41.7087)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Cold damage
every 0.2 s for 2 s (9 ticks) · stacks
8.34Target0.2 × Ranged_InherentDamage (−41.7087)
PvP only
Cold damage
every 0.2 s for 2 s (9 ticks) · stacks
8.63Target0.1531 × Ranged_PvPDamage (−56.3902)
Hold
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Ranged_PvPMez (2)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Cold damage
every 0.2 s for 2 s (9 ticks) · stacks
8.34Target0.1479 × Ranged_PvPDamage (−56.3902)

Corruptor_Ranged.Ice_Blast.Freeze_Ray

Raw data

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