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Dark Blast · Corruptor Primary

Tenebrous Tentacles

Click · Level 8 · Ranged (Cone), DMG(Negative), Foe Immobilize, -To Hit

You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily Tentacles into our reality. These creatures will snare all foes within range, Immobilizing them while the Tentacles drain their life and reduce their chance to hit.

Effects

  • Foes
  • 4.17Negative damageafter 1 s · every 1 s for 7.1 s (7 ticks) · stacks
  • 5.63Negative damage
  • 17.88 s mag 3Immobilizeunresistable
  • Foes · 8 s
  • −7.5%ToHitstacks

Conditional

  • 4.17Negative damageafter 1 s · every 1 s for 7.1 s (7 ticks) · stacksif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Foes
  • 5.63Negative damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Foes
  • 2.52Negative damageafter 1 s · every 1 s for 7.1 s (7 ticks) · stacksnot the main targetFoes
  • 3.48Negative damagenot the main targetFoes
  • 2 s mag 3Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistablenot the main targetFoes
  • 2.52Negative damageafter 1 s · every 1 s for 7.1 s (7 ticks) · stacksif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · not the main targetFoes
  • 3.48Negative damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · not the main targetFoes
  • 7.05Negative damageafter 1 s · every 1 s for 7.1 s (7 ticks) · stacksmain target onlyFoes
  • 54.64Negative damagemain target onlyFoes
  • 2 s mag 3Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistablemain target onlyFoes
  • 2.52Negative damageafter 1 s · every 1 s for 7.1 s (7 ticks) · stacksif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · main target onlyFoes
  • 3.48Negative damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · main target onlyFoes

Unenhanced · Corruptor · level 50

Proc chance

34.38%per activation

Effect details

EffectValueTargetFormula
PvE only
Negative damage
after 1 s · every 1 s for 7.1 s (7 ticks) · stacks
4.17Foes0.1 × Ranged_Damage (−41.7087)
Negative damage
5.63Foes0.135 × Ranged_Damage (−41.7087)
Immobilize
unresistable
17.88 s mag 3Foes15 × Ranged_Immobilize (1.192)
PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)
Negative damage
after 1 s · every 1 s for 7.1 s (7 ticks) · stacks
4.17Foes0.1 × Ranged_Damage (−41.7087)
Negative damage
5.63Foes0.135 × Ranged_InherentDamage (−41.7087)
PvP onlynot the main target
Negative damage
after 1 s · every 1 s for 7.1 s (7 ticks) · stacks
2.52Foes0.0447 × Ranged_PvPDamage (−56.3902)
Negative damage
3.48Foes0.0618 × Ranged_PvPDamage (−56.3902)
Immobilize
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · not the main target
Negative damage
after 1 s · every 1 s for 7.1 s (7 ticks) · stacks
2.52Foes0.0447 × Ranged_PvPDamage (−56.3902)
Negative damage
3.48Foes0.0618 × Ranged_PvPDamage (−56.3902)
ToHit
for 8 s · stacks
−7.5%Foes0.75 × Ranged_Debuff_ToHit (−0.1)
PvP onlymain target only
Negative damage
after 1 s · every 1 s for 7.1 s (7 ticks) · stacks
7.05Foes0.125 × Ranged_PvPDamage (−56.3902)
Negative damage
54.64Foes0.969 × Ranged_PvPDamage (−56.3902)
Immobilize
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable
2 s mag 3Foes1 × Ranged_PvPMez (2)
PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) · main target only
Negative damage
after 1 s · every 1 s for 7.1 s (7 ticks) · stacks
2.52Foes0.0447 × Ranged_PvPDamage (−56.3902)
Negative damage
3.48Foes0.0618 × Ranged_PvPDamage (−56.3902)

Corruptor_Ranged.Dark_Blast.Tenebrous_Tentacles

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