Ice Control · Controller Primary
Chilblain
Immobilizes your target in an icy trap, dealing some Cold damage over time as well as slightly slowing the target's attack and movement speed. It can also cause flying targets to be grounded.
Effects
- Target
- 6.12Cold damageevery 2 s for 9.2 s (4 ticks) · stacks
- 27.94 s mag 4Immobilize
- 14.14Cold damageevery 2 s for 9.2 s (4 ticks) · stacks
- 4 s mag 5Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
- Target · 15 s
- −37.5%Movement speedstacks
- −37.5%Jump heightignores buffs and enhancements · stacks
- +10000%Knockback resistanceignores buffs and enhancements · unresistable · stacks
- −160%Flyunresistable · stacks
- Target · 18 s
- −25%Rechargeignores buffs and enhancements · stacks
Conditional
- 18.62 sImmobilize20% chanceTarget
- 6.12Cold damageevery 2 s for 9.2 s (4 ticks) · stacksif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossTarget
- 7.07Cold damageevery 2 s for 9.2 s (4 ticks) · stacksif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 sTarget
Unenhanced · Controller · level 50
Proc chance
30.16%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Cold damage every 2 s for 9.2 s (4 ticks) · stacks | 6.12 | Target | 0.2 × Ranged_Damage (−30.5864) |
| Immobilize | 27.94 s mag 4 | Target | 15 × Ranged_Immobilize (1.8625) |
PvE only20% chance · tags Overpower | |||
| Immobilize | 18.62 s | Target | 10 × Ranged_Immobilize (1.8625) |
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss · tags Containment | |||
| Cold damage every 2 s for 9.2 s (4 ticks) · stacks | 6.12 | Target | 0.2 × Ranged_InherentDamage (−30.5864) |
| PvP only | |||
| Cold damage every 2 s for 9.2 s (4 ticks) · stacks | 14.14 | Target | 0.2758 × Ranged_PvPDamage (−51.274) |
| Immobilize doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 4 s mag 5 | Target | 1 × Ranged_PvPMez (4) |
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s · tags Containment | |||
| Cold damage every 2 s for 9.2 s (4 ticks) · stacks | 7.07 | Target | 0.1379 × Ranged_PvPDamage (−51.274) |
| Movement speed for 15 s · stacks | −37.5% | Target | 0.3 × Ranged_Slow (−1.25) |
| Jump height for 15 s · ignores buffs and enhancements · stacks | −37.5% | Target | 0.3 × Ranged_Slow (−1.25) |
| Recharge for 18 s · ignores buffs and enhancements · stacks | −25% | Target | 0.2 × Ranged_Slow (−1.25) |
| Knockback resistance for 15 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Target | 100 × Ranged_Ones (1) |
| Fly for 15 s · unresistable · stacks | −160% | Target | −1.6 × Ranged_Ones (1) |
Controller_Control.Ice_Control.Chilblain
Raw data
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