Electric Control · Controller Primary
Chain Fences
You can immobilize multiple foes in a chain of electricity, dealing minor damage to all foes in range and draining some endurance. This power also reduces Flight capacity in targets.
Effects
- Foes
- 27.94 s mag 3Immobilize
- −10%Endurance
- 9.18Energy damage
- 3.06Energy damageafter 2 s · every 2 s for 5.2 s (2 ticks) · stacks
- 4 s mag 3Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
- 14.35Energy damage
- −2.2Endurance
- Foes · 15 s
- −160%Flyunresistable · stacks
Conditional
- 18.62 sImmobilize50% chanceFoes
- 9.18Energy damageif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossFoes
- 3.06Energy damageafter 2 s · every 2 s for 5.2 s (2 ticks) · stacksif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossFoes
- 7.17Energy damageif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 sFoes
- −100%Recoveryfor 6 s · stacks40% chanceFoes
Unenhanced · Controller · level 50
Proc chance
12.23%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Immobilize | 27.94 s mag 3 | Foes | 15 × Ranged_Immobilize (1.8625) |
| Endurance | −10% | Foes | −0.1 × Ranged_Ones (1) |
| Energy damage | 9.18 | Foes | 0.3 × Ranged_Damage (−30.5864) |
| Energy damage after 2 s · every 2 s for 5.2 s (2 ticks) · stacks | 3.06 | Foes | 0.1 × Ranged_Damage (−30.5864) |
PvE only50% chance · tags Overpower | |||
| Immobilize | 18.62 s | Foes | 10 × Ranged_Immobilize (1.8625) |
| PvP only | |||
| Immobilize doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 4 s mag 3 | Foes | 1 × Ranged_PvPMez (4) |
| Energy damage | 14.35 | Foes | 0.2798 × Ranged_PvPDamage (−51.274) |
| Endurance | −2.2 | Foes | −2 × Ranged_EndDrain (1.1) |
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss · tags Containment | |||
| Energy damage | 9.18 | Foes | 0.3 × Ranged_InherentDamage (−30.5864) |
| Energy damage after 2 s · every 2 s for 5.2 s (2 ticks) · stacks | 3.06 | Foes | 0.1 × Ranged_InherentDamage (−30.5864) |
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s · tags Containment | |||
| Energy damage | 7.17 | Foes | 0.1399 × Ranged_PvPDamage (−51.274) |
| 40% chance | |||
| Recovery for 6 s · stacks | −100% | Foes | −1 × Ranged_Ones (1) |
| Fly for 15 s · unresistable · stacks | −160% | Foes | −1.6 × Ranged_Ones (1) |
Controller_Control.Electric_Control.Chain_Fences
Raw data
Loading…