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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Electric Control · Controller Primary

Chain Fences

Click · Level 2 · Ranged AoE, DMG(Energy), Foe Immobilize, -End, -Fly

You can immobilize multiple foes in a chain of electricity, dealing minor damage to all foes in range and draining some endurance. This power also reduces Flight capacity in targets.

Effects

  • Foes
  • 27.94 s mag 3Immobilize
  • −10%Endurance
  • 9.18Energy damage
  • 3.06Energy damageafter 2 s · every 2 s for 5.2 s (2 ticks) · stacks
  • 4 s mag 3Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • 14.35Energy damage
  • −2.2Endurance
  • Foes · 15 s
  • −160%Flyunresistable · stacks

Conditional

  • 18.62 sImmobilize50% chanceFoes
  • 9.18Energy damageif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossFoes
  • 3.06Energy damageafter 2 s · every 2 s for 5.2 s (2 ticks) · stacksif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossFoes
  • 7.17Energy damageif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 sFoes
  • −100%Recoveryfor 6 s · stacks40% chanceFoes

Unenhanced · Controller · level 50

Proc chance

12.23%per activation

Effect details

EffectValueTargetFormula
PvE only
Immobilize
27.94 s mag 3Foes15 × Ranged_Immobilize (1.8625)
Endurance
−10%Foes−0.1 × Ranged_Ones (1)
Energy damage
9.18Foes0.3 × Ranged_Damage (−30.5864)
Energy damage
after 2 s · every 2 s for 5.2 s (2 ticks) · stacks
3.06Foes0.1 × Ranged_Damage (−30.5864)
PvE only50% chance · tags Overpower
Immobilize
18.62 sFoes10 × Ranged_Immobilize (1.8625)
PvP only
Immobilize
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
4 s mag 3Foes1 × Ranged_PvPMez (4)
Energy damage
14.35Foes0.2798 × Ranged_PvPDamage (−51.274)
Endurance
−2.2Foes−2 × Ranged_EndDrain (1.1)
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss · tags Containment
Energy damage
9.18Foes0.3 × Ranged_InherentDamage (−30.5864)
Energy damage
after 2 s · every 2 s for 5.2 s (2 ticks) · stacks
3.06Foes0.1 × Ranged_InherentDamage (−30.5864)
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s · tags Containment
Energy damage
7.17Foes0.1399 × Ranged_PvPDamage (−51.274)
40% chance
Recovery
for 6 s · stacks
−100%Foes−1 × Ranged_Ones (1)
Fly
for 15 s · unresistable · stacks
−160%Foes−1.6 × Ranged_Ones (1)

Controller_Control.Electric_Control.Chain_Fences

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