Corruptor Beam Rifle Snipe · Villain Pets
Penetrating Ray (quick)
You take careful aim at your target and deliver a punishing supercharged shot from your Beam Rifle. This causes Extreme Energy damage and may knock the target off their feet. If the target is also suffering from the Disintegrating effect it will also suffer additional damage over time. This is a sniper attack, but due to your high chance to hit, it is not interruptible. In addition, targets already affected by the Disintegrating effect will cause this effect to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegrating effect. Disintegrate Spread causes Minor Energy damage over time.
Damage: Extreme.
Recharge: Slow.
Effects
- Target
- 95.1Energy damagebase value; the game scales it with an expression
- 115.54Energy damage
Conditional
- 95.1Energy damageafter 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacksif the target has the Beam Rifle Debuff powerTarget
- 18.61Energy damageafter 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacksif the target has the Beam Rifle Debuff powerTarget
- 95.1Energy damagebase value; the game scales it with an expressionif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 56.39Energy damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- mag 1.16Knockback45% chanceTarget
- mag 1.16Knockbackdoesn't start within 10 s of being knocked back or up45% chanceTarget
- Activates → Disintegrate Spread55% chance · if the target has the Beam Rifle Debuff powerTarget
Unenhanced · Corruptor · level 50
Proc chance
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Energy damage base value; the game scales it with an expression | 95.1 | Target | 2.28 × Ranged_Damage (−41.7087) |
| PvP only | |||
| Energy damage | 115.54 | Target | 2.049 × Ranged_PvPDamage (−56.3902) |
| PvE onlyif the target has the Beam Rifle Debuff power | |||
| Energy damage after 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacks | 95.1 | Target | 2.28 × Ranged_Damage (−41.7087) |
| PvP onlyif the target has the Beam Rifle Debuff power | |||
| Energy damage after 1 s · every 1.5 s for 3.1 s (2 ticks) · base value; the game scales it with an expression · stacks | 18.61 | Target | 0.33 × Ranged_PvPDamage (−56.3902) |
| PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) | |||
| Energy damage base value; the game scales it with an expression | 95.1 | Target | 2.28 × Ranged_InherentDamage (−41.7087) |
| PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) | |||
| Energy damage | 56.39 | Target | 1 × Ranged_PvPDamage (−56.3902) |
| PvE only45% chance | |||
| Knockback | mag 1.16 | Target | 0.7 × Ranged_Knockback (1.6618) |
| PvP only45% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 1.16 | Target | 0.7 × Ranged_Knockback (1.6618) |
55% chance · if the target has the Beam Rifle Debuff power · tags Disintegrate | |||
| Activates → Disintegrate Spread | Target | | |
Villain_Pets.Corruptor_BeamRifle_Snipe.Penetrating_Ray_Quick
Referenced by
- Penetrating Ray Corruptor Primary · Redirect
Raw data
Loading…