Mud Pots
While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around you. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.
Damage: Minor(DoT).
Recharge: Fast.
Effects
- Foes · 5 s
- −40%Run speed, jump speed
- −40%Jump heightignores buffs and enhancements
- −350%Max run speedignores buffs and enhancements
- Foes
- 2.25 s mag 2Immobilize
- 2 s mag 2Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
- Activates → Gauntlet (aura)
Conditional
- 7.47Fire damageon a hit rollFoes
Unenhanced · Tanker · level 50
Proc chance
24.82%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Run speed, jump speed for 5 s | −40% | Foes | 0.5 × Melee_Slow (−0.8) |
| Jump height for 5 s · ignores buffs and enhancements | −40% | Foes | 0.5 × Melee_Slow (−0.8) |
| PvE only | |||
| Max run speed for 5 s · ignores buffs and enhancements | −350% | Foes | −1 × Melee_SpeedRunning (3.5) |
| Immobilize | 2.25 s mag 2 | Foes | 2.25 × Melee_Ones (1) |
| PvP only | |||
| Immobilize doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
| on a hit roll | |||
| Fire damage | 7.47 | Foes | 0.1414 × Melee_Damage (−52.8311) |
PvE onlytags InherentTaunt | |||
| Activates → Gauntlet (aura) | Foes | | |
Tanker_Defense.Stone_Armor.Mud_Pots
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