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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Stone Armor · Tanker Primary

Mud Pots

Toggle · Level 6 · Toggle: PBAoE, Minor DoT(Fire), Foe Immobilize, -SPD

While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around you. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.

Damage: Minor(DoT).

Recharge: Fast.

Effects

  • Foes · 5 s
  • −40%Run speed, jump speed
  • −40%Jump heightignores buffs and enhancements
  • −350%Max run speedignores buffs and enhancements
  • Foes
  • 2.25 s mag 2Immobilize
  • 2 s mag 2Immobilizedoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • Activates → Gauntlet (aura)

Conditional

  • 7.47Fire damageon a hit rollFoes

Unenhanced · Tanker · level 50

Proc chance

24.82%every 10 s

Effect details

EffectValueTargetFormula
Run speed, jump speed
for 5 s
−40%Foes0.5 × Melee_Slow (−0.8)
Jump height
for 5 s · ignores buffs and enhancements
−40%Foes0.5 × Melee_Slow (−0.8)
PvE only
Max run speed
for 5 s · ignores buffs and enhancements
−350%Foes−1 × Melee_SpeedRunning (3.5)
Immobilize
2.25 s mag 2Foes2.25 × Melee_Ones (1)
PvP only
Immobilize
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 2Foes1 × Melee_PvPMez (2)
on a hit roll
Fire damage
7.47Foes0.1414 × Melee_Damage (−52.8311)
PvE onlytags InherentTaunt
Activates → Gauntlet (aura)
Foes

Tanker_Defense.Stone_Armor.Mud_Pots

Raw data

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