Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Invulnerability · Tanker Primary

Invincibility

Toggle · Level 18 · Toggle: Self +DEF(All), +To Hit

While this power is active, for each nearby foe in melee range you receive a bonus to Defense against all attacks and a bonus to your chance to hit. This power is most effective while fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to you Defense and ToHit Bonus.

Effects

  • Self
  • +2%ToHitunresistable · stacks
  • +1%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable · stacks
  • +5%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable
  • +0.33%Defense (Psionic, Toxic)unresistable · stacks
  • +1.67%Defense (Psionic, Toxic)unresistable
  • +1%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable · stacks
  • +5%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable
  • +0.33%Defense (Psionic, Toxic)unresistable · stacks
  • +1.67%Defense (Psionic, Toxic)unresistable
  • Foes
  • Activates → Gauntlet (aura)

Conditional

  • 13.6 s mag 3Tauntif the target isn't tagged Raid and you aren't the targetFoes
  • 13.6 s mag 3Tauntif the target is tagged Raid, the to-hit roll + 0.2 is below the to-hit chance and you aren't the targetFoes

Unenhanced · Tanker · level 50

Proc chance

24.82%every 10 s

Effect details

EffectValueTargetFormula
ToHit
for 1 s · unresistable · stacks
+2%Self0.2 × Melee_Buff_ToHit (0.1)
PvE only
Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 1 s · unresistable · stacks
+1%Self0.1 × Melee_Buff_Def (0.1)
Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 1.13 s · unresistable
+5%Self0.5 × Melee_Buff_Def (0.1)
Defense (Psionic, Toxic)
for 1 s · unresistable · stacks
+0.33%Self0.0333 × Melee_Buff_Def (0.1)
Defense (Psionic, Toxic)
for 1.13 s · unresistable
+1.67%Self0.1667 × Melee_Buff_Def (0.1)
PvP only
Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 1 s · unresistable · stacks
+1%Self0.1 × Melee_Buff_Def (0.1)
Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 1.13 s · unresistable
+5%Self0.5 × Melee_Buff_Def (0.1)
Defense (Psionic, Toxic)
for 1 s · unresistable · stacks
+0.33%Self0.0333 × Melee_Buff_Def (0.1)
Defense (Psionic, Toxic)
for 1.13 s · unresistable
+1.67%Self0.1667 × Melee_Buff_Def (0.1)
PvE onlyif the target isn't tagged Raid and you aren't the target · tags StealthOn, Taunt
Taunt
13.6 s mag 3Foes1 × Melee_InherentTaunt (13.6)
if the target is tagged Raid, the to-hit roll + 0.2 is below the to-hit chance and you aren't the target · tags StealthOn, Taunt
Taunt
13.6 s mag 3Foes1 × Melee_InherentTaunt (13.6)
PvE onlytags InherentTaunt
Activates → Gauntlet (aura)
Foes

Tanker_Defense.Invulnerability.Invincibility

Enemies 3

Raw data

Loading…